diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 13:20:05 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:54 +0200 |
commit | 710b34b70227becdc652b4ae027fe0ac47409642 (patch) | |
tree | 6642bc825c682cbe629dad81a47e584613740c83 /modules | |
parent | 963a27f8a2a2d05bd6ed9a3b3673702622179821 (diff) |
Style: Fix missing/invalid copyright headers
Diffstat (limited to 'modules')
-rw-r--r-- | modules/denoise/denoise_wrapper.cpp | 30 | ||||
-rw-r--r-- | modules/denoise/denoise_wrapper.h | 30 | ||||
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 30 | ||||
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.h | 30 | ||||
-rw-r--r-- | modules/websocket/editor_debugger_server_websocket.cpp | 6 | ||||
-rw-r--r-- | modules/websocket/editor_debugger_server_websocket.h | 6 | ||||
-rw-r--r-- | modules/websocket/remote_debugger_peer_websocket.cpp | 6 | ||||
-rw-r--r-- | modules/websocket/remote_debugger_peer_websocket.h | 6 |
8 files changed, 132 insertions, 12 deletions
diff --git a/modules/denoise/denoise_wrapper.cpp b/modules/denoise/denoise_wrapper.cpp index feeeaef507..c12c6d9c31 100644 --- a/modules/denoise/denoise_wrapper.cpp +++ b/modules/denoise/denoise_wrapper.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* denoise_wrapper.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "denoise_wrapper.h" #include "thirdparty/oidn/include/OpenImageDenoise/oidn.h" #include <stdio.h> diff --git a/modules/denoise/denoise_wrapper.h b/modules/denoise/denoise_wrapper.h index 3aef326e22..2107df09c1 100644 --- a/modules/denoise/denoise_wrapper.h +++ b/modules/denoise/denoise_wrapper.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* denoise_wrapper.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef DENOISE_WRAPPER_H #define DENOISE_WRAPPER_H diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 6983c222c0..10f8512237 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* lightmapper_rd.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "lightmapper_rd.h" #include "core/math/geometry.h" #include "core/project_settings.h" diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index cb98efbeaa..c6f1b0e710 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* lightmapper_rd.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef LIGHTMAPPER_RD_H #define LIGHTMAPPER_RD_H diff --git a/modules/websocket/editor_debugger_server_websocket.cpp b/modules/websocket/editor_debugger_server_websocket.cpp index 0cf78eaa9e..66f3dac907 100644 --- a/modules/websocket/editor_debugger_server_websocket.cpp +++ b/modules/websocket/editor_debugger_server_websocket.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* script_editor_debugger_websocket.cpp */ +/* editor_debugger_server_websocket.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/editor_debugger_server_websocket.h b/modules/websocket/editor_debugger_server_websocket.h index 81a31d8364..cd2c1e45cd 100644 --- a/modules/websocket/editor_debugger_server_websocket.h +++ b/modules/websocket/editor_debugger_server_websocket.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* script_editor_debugger_websocket.h */ +/* editor_debugger_server_websocket.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/remote_debugger_peer_websocket.cpp b/modules/websocket/remote_debugger_peer_websocket.cpp index d156a39f53..6ff03651d1 100644 --- a/modules/websocket/remote_debugger_peer_websocket.cpp +++ b/modules/websocket/remote_debugger_peer_websocket.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* script_debugger_websocket.cpp */ +/* remote_debugger_peer_websocket.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/remote_debugger_peer_websocket.h b/modules/websocket/remote_debugger_peer_websocket.h index fe46533bed..33e4edaa21 100644 --- a/modules/websocket/remote_debugger_peer_websocket.h +++ b/modules/websocket/remote_debugger_peer_websocket.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* script_debugger_websocket.h */ +/* remote_debugger_peer_websocket.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |