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authorrune-scape <allie.smith.epic@gmail.com>2022-12-04 05:35:41 -0500
committerrune-scape <allie.smith.epic@gmail.com>2022-12-04 05:36:17 -0500
commit6f8ffd55919876519044b131864331657a7e370b (patch)
tree7e4f4c327d0b855ab19b097b0a73387970969536 /modules
parent015dc492de33a41eaeb14c0503a6be10466fe457 (diff)
GDScript: preload should make native type
Diffstat (limited to 'modules')
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 663d72038d..3e836898eb 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -3714,7 +3714,13 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
result.builtin_type = p_value.get_type();
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; // Constant has explicit type.
- if (p_value.get_type() == Variant::OBJECT) {
+ if (p_value.get_type() == Variant::NIL) {
+ // A null value is a variant, not void.
+ result.kind = GDScriptParser::DataType::VARIANT;
+ } else if (p_value.get_type() == Variant::OBJECT) {
+ // Object is treated as a native type, not a builtin type.
+ result.kind = GDScriptParser::DataType::NATIVE;
+
Object *obj = p_value;
if (!obj) {
return GDScriptParser::DataType();