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author | Raul Santos <raulsntos@gmail.com> | 2020-03-02 16:26:29 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2020-03-02 16:26:29 +0100 |
commit | 6b9c22542f6948592dd3007e61b6fe0aaa51f62f (patch) | |
tree | 69c011464fe0bbd81f49e423cbddb0777da8b456 /modules | |
parent | e2b66cacf78ae39b94df748e9740b98a1f011e77 (diff) |
Fix missing null check in Mono Binding of GD.print
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs index 19962d418a..2a9c2d73b1 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs @@ -83,7 +83,7 @@ namespace Godot public static void Print(params object[] what) { - godot_icall_GD_print(Array.ConvertAll(what, x => x.ToString())); + godot_icall_GD_print(Array.ConvertAll(what, x => x?.ToString())); } public static void PrintStack() |