diff options
author | jfons <joan.fonssanchez@gmail.com> | 2021-04-25 23:36:39 +0200 |
---|---|---|
committer | jfons <joan.fonssanchez@gmail.com> | 2021-05-03 18:10:34 +0200 |
commit | 6995b0429c5b42d41cc4d1851ea1f2272f121a26 (patch) | |
tree | 4356830f39c5efbc959b5d8dcdff472a5e96fa75 /modules | |
parent | eb57dcdb909dd45eaff6e25858a1907e13df4f59 (diff) |
Assorted fixes to UV unwrapping and GPU lightmapper
Various fixes to UV2 unwrapping and the GPU lightmapper. Listed here for
context in case of git blame/bisect:
* Fix UV2 unwrapping on import, also cleaned up the unwrap cache code.
* Fix saving of RGBA images in EXR format.
* Fixes to the GPU lightmapper:
- Added padding between atlas elements, avoids bleeding.
- Remove old SDF generation code.
- Fix baked attenuation for Omni/Spot lights.
- Fix baking of material properties onto UV2 (wireframe was
wrongly used before).
- Disable statically baked lights for objects that have a
lightmap texture to avoid applying the same light twice.
- Fix lightmap pairing in RendererSceneCull.
- Fix UV2 array generated from `RenderingServer::mesh_surface_get_arrays()`.
- Port autoexposure fix for OIDN from 3.x.
- Save debug textures as EXR when using floating point format.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 86 | ||||
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.h | 2 | ||||
-rw-r--r-- | modules/lightmapper_rd/lm_common_inc.glsl | 7 | ||||
-rw-r--r-- | modules/lightmapper_rd/lm_compute.glsl | 21 | ||||
-rw-r--r-- | modules/tinyexr/image_saver_tinyexr.cpp | 2 | ||||
-rw-r--r-- | modules/xatlas_unwrap/register_types.cpp | 210 |
6 files changed, 154 insertions, 174 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 9394e5c47e..3b0fbb1c47 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -162,8 +162,8 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ MeshInstance &mi = mesh_instances.write[m_i]; Size2i s = Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height()); sizes.push_back(s); - atlas_size.width = MAX(atlas_size.width, s.width); - atlas_size.height = MAX(atlas_size.height, s.height); + atlas_size.width = MAX(atlas_size.width, s.width + 2); + atlas_size.height = MAX(atlas_size.height, s.height + 2); } int max = nearest_power_of_2_templated(atlas_size.width); @@ -186,10 +186,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ //determine best texture array atlas size by bruteforce fitting while (atlas_size.x <= p_max_texture_size && atlas_size.y <= p_max_texture_size) { - Vector<Vector2i> source_sizes = sizes; + Vector<Vector2i> source_sizes; Vector<int> source_indices; - source_indices.resize(source_sizes.size()); + source_sizes.resize(sizes.size()); + source_indices.resize(sizes.size()); for (int i = 0; i < source_indices.size(); i++) { + source_sizes.write[i] = sizes[i] + Vector2i(2, 2); // Add padding between lightmaps source_indices.write[i] = i; } Vector<Vector3i> atlas_offsets; @@ -207,7 +209,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ if (ofs.z > 0) { //valid ofs.z = slices; - atlas_offsets.write[sidx] = ofs; + atlas_offsets.write[sidx] = ofs + Vector3i(1, 1, 0); // Center lightmap in the reserved oversized region } else { new_indices.push_back(sidx); new_sources.push_back(source_sizes[i]); @@ -272,7 +274,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array @@ -482,14 +484,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png"); } #endif - if (p_step_function) { - p_step_function(0.45, TTR("Generating Signed Distance Field"), p_bake_userdata, true); - } - - //generate SDF for raytracing - Vector<uint32_t> euclidean_pos = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false); - Vector<uint32_t> euclidean_neg = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true); - Vector<int8_t> sdf8 = Geometry3D::generate_sdf8(euclidean_pos, euclidean_neg); /*****************************/ /*** CREATE GPU STRUCTURES ***/ @@ -551,10 +545,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i tf.format = RD::DATA_FORMAT_R32G32_UINT; texdata.write[0] = grid_indices.to_byte_array(); grid_texture = rd->texture_create(tf, RD::TextureView(), texdata); - //sdf - tf.format = RD::DATA_FORMAT_R8_SNORM; - texdata.write[0] = sdf8.to_byte_array(); - grid_texture_sdf = rd->texture_create(tf, RD::TextureView(), texdata); } } @@ -755,8 +745,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d light_environment_tex = rd->texture_create(tfp, RD::TextureView(), tdata); #ifdef DEBUG_TEXTURES - panorama_tex->convert(Image::FORMAT_RGB8); - panorama_tex->save_png("res://0_panorama.png"); + panorama_tex->save_exr("res://0_panorama.exr", false); #endif } } @@ -770,7 +759,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RID lights_buffer; RID triangle_cell_indices_buffer; RID grid_texture; - RID grid_texture_sdf; RID seams_buffer; RID probe_positions_buffer; @@ -783,11 +771,10 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d rd->free(lights_buffer); \ rd->free(triangle_cell_indices_buffer); \ rd->free(grid_texture); \ - rd->free(grid_texture_sdf); \ rd->free(seams_buffer); \ rd->free(probe_positions_buffer); - _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, grid_texture_sdf, seams_buffer, p_step_function, p_bake_userdata); + _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); if (p_step_function) { p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true); @@ -883,27 +870,20 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 9; - u.ids.push_back(grid_texture_sdf); - base_uniforms.push_back(u); - } - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 10; u.ids.push_back(albedo_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 11; + u.binding = 10; u.ids.push_back(emission_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_SAMPLER; - u.binding = 12; + u.binding = 11; u.ids.push_back(sampler); base_uniforms.push_back(u); } @@ -937,13 +917,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://1_position_" + itos(i) + ".png"); + img->save_exr("res://1_position_" + itos(i) + ".exr", false); s = rd->texture_get_data(normal_tex, i); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://1_normal_" + itos(i) + ".png"); + img->save_exr("res://1_normal_" + itos(i) + ".exr", false); } #endif @@ -966,27 +944,27 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); - //unoccluder + // Unoccluder RID compute_shader_unocclude = rd->shader_create_from_bytecode(compute_shader->get_bytecode("unocclude")); ERR_FAIL_COND_V(compute_shader_unocclude.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen RID compute_shader_unocclude_pipeline = rd->compute_pipeline_create(compute_shader_unocclude); - //direct light + // Direct light RID compute_shader_primary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("primary")); ERR_FAIL_COND_V(compute_shader_primary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen RID compute_shader_primary_pipeline = rd->compute_pipeline_create(compute_shader_primary); - //indirect light + // Indirect light RID compute_shader_secondary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("secondary")); ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary); - //dilate + // Dilate RID compute_shader_dilate = rd->shader_create_from_bytecode(compute_shader->get_bytecode("dilate")); ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate); - //dilate + // Light probes RID compute_shader_light_probes = rd->shader_create_from_bytecode(compute_shader->get_bytecode("light_probes")); ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_light_probes_pipeline = rd->compute_pipeline_create(compute_shader_light_probes); @@ -1153,8 +1131,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://2_light_primary_" + itos(i) + ".png"); + img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false); } #endif @@ -1212,7 +1189,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 6; - u.ids.push_back(light_environment_tex); //reuse unocclude tex + u.ids.push_back(light_environment_tex); uniforms.push_back(u); } } @@ -1298,7 +1275,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } } } + + if (b == 0) { + // This disables the environment for subsequent bounces + push_constant.environment_xform[3] = -99.0f; + } } + + // Restore the correct environment transform + push_constant.environment_xform[3] = 0.0f; } /* LIGHPROBES */ @@ -1449,8 +1434,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://4_light_secondary_" + itos(i) + ".png"); + img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false); } #endif @@ -1582,6 +1566,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d clear_colors.push_back(Color(0, 0, 0, 1)); for (int i = 0; i < atlas_slices; i++) { int subslices = (p_bake_sh ? 4 : 1); + + if (slice_seam_count[i] == 0) { + continue; + } + for (int k = 0; k < subslices; k++) { RasterSeamsPushConstant seams_push_constant; seams_push_constant.slice = uint32_t(i * subslices + k); @@ -1654,8 +1643,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instance(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://5_blendseams" + itos(i) + ".png"); + img->save_exr("res://5_blendseams" + itos(i) + ".exr", false); } #endif if (p_step_function) { @@ -1682,7 +1670,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img2; img2.instance(); img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data); - img2->save_png("res://6_lightprobes.png"); + img2->save_exr("res://6_lightprobes.exr", false); } #endif } diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index f2a826a447..7ab7f34464 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -231,7 +231,7 @@ class LightmapperRD : public Lightmapper { Vector<Color> probe_values; BakeError _blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata); - void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); + void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); public: diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl index f8a0cd16de..1581639036 100644 --- a/modules/lightmapper_rd/lm_common_inc.glsl +++ b/modules/lightmapper_rd/lm_common_inc.glsl @@ -84,9 +84,8 @@ layout(set = 0, binding = 7, std430) restrict readonly buffer Probes { probe_positions; layout(set = 0, binding = 8) uniform utexture3D grid; -layout(set = 0, binding = 9) uniform texture3D grid_sdf; -layout(set = 0, binding = 10) uniform texture2DArray albedo_tex; -layout(set = 0, binding = 11) uniform texture2DArray emission_tex; +layout(set = 0, binding = 9) uniform texture2DArray albedo_tex; +layout(set = 0, binding = 10) uniform texture2DArray emission_tex; -layout(set = 0, binding = 12) uniform sampler linear_sampler; +layout(set = 0, binding = 11) uniform sampler linear_sampler; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 3dd96893fb..9ca40535f9 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -96,15 +96,22 @@ params; bool ray_hits_triangle(vec3 from, vec3 dir, float max_dist, vec3 p0, vec3 p1, vec3 p2, out float r_distance, out vec3 r_barycentric) { const vec3 e0 = p1 - p0; const vec3 e1 = p0 - p2; - vec3 triangleNormal = cross(e1, e0); + vec3 triangle_normal = cross(e1, e0); - const vec3 e2 = (1.0 / dot(triangleNormal, dir)) * (p0 - from); + float n_dot_dir = dot(triangle_normal, dir); + + if (abs(n_dot_dir) < 0.01) { + return false; + } + + const vec3 e2 = (p0 - from) / n_dot_dir; const vec3 i = cross(dir, e2); r_barycentric.y = dot(i, e1); r_barycentric.z = dot(i, e0); r_barycentric.x = 1.0 - (r_barycentric.z + r_barycentric.y); - r_distance = dot(triangleNormal, e2); + r_distance = dot(triangle_normal, e2); + return (r_distance > params.bias) && (r_distance < max_dist) && all(greaterThanEqual(r_barycentric, vec3(0.0))); } @@ -307,8 +314,6 @@ void main() { continue; } - d /= lights.data[i].range; - attenuation = get_omni_attenuation(d, 1.0 / lights.data[i].range, lights.data[i].attenuation); if (lights.data[i].type == LIGHT_TYPE_SPOT) { @@ -410,7 +415,7 @@ void main() { uint tidx; vec3 barycentric; - vec3 light; + vec3 light = vec3(0.0); if (trace_ray(position + ray_dir * params.bias, position + ray_dir * length(params.world_size), tidx, barycentric)) { //hit a triangle vec2 uv0 = vertices.data[triangles.data[tidx].indices.x].uv; @@ -419,8 +424,8 @@ void main() { vec3 uvw = vec3(barycentric.x * uv0 + barycentric.y * uv1 + barycentric.z * uv2, float(triangles.data[tidx].slice)); light = textureLod(sampler2DArray(source_light, linear_sampler), uvw, 0.0).rgb; - } else { - //did not hit a triangle, reach out for the sky + } else if (params.env_transform[0][3] == 0.0) { // Use env_transform[0][3] to indicate when we are computing the first bounce + // Did not hit a triangle, reach out for the sky vec3 sky_dir = normalize(mat3(params.env_transform) * ray_dir); vec2 st = vec2( diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp index f747763248..6a2fb0f666 100644 --- a/modules/tinyexr/image_saver_tinyexr.cpp +++ b/modules/tinyexr/image_saver_tinyexr.cpp @@ -169,7 +169,7 @@ Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale) { 0 }, // R { 1, 0 }, // GR { 2, 1, 0 }, // BGR - { 2, 1, 0, 3 } // BGRA + { 3, 2, 1, 0 } // ABGR }; int channel_count = get_channel_count(format); diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index e1f9521a48..8913ef1b65 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -29,26 +29,19 @@ /*************************************************************************/ #include "register_types.h" - -#include "core/error/error_macros.h" - #include "core/crypto/crypto_core.h" - #include "thirdparty/xatlas/xatlas.h" -#include <stdio.h> -#include <stdlib.h> +extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); -extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache); - -bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uvs, int **r_vertices, int *r_vertex_count, int **r_indices, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache) { +bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) { CryptoCore::MD5Context ctx; ctx.start(); ctx.update((unsigned char *)&p_texel_size, sizeof(float)); ctx.update((unsigned char *)p_indices, sizeof(int) * p_index_count); - ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count); - ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count); + ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count * 3); + ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count * 3); unsigned char hash[16]; ctx.finish(hash); @@ -56,38 +49,37 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver bool cached = false; unsigned int cache_idx = 0; - if (r_used_cache && r_cache_size) { - //Check if hash is in cache data + *r_mesh_cache = nullptr; + *r_mesh_cache_size = 0; - int *cache_data = r_cache_data; + if (p_cache_data) { + //Check if hash is in cache data + int *cache_data = (int *)p_cache_data; int n_entries = cache_data[0]; - unsigned int r_idx = 1; + unsigned int read_idx = 1; for (int i = 0; i < n_entries; ++i) { - if (memcmp(&cache_data[r_idx], hash, 16) == 0) { + if (memcmp(&cache_data[read_idx], hash, 16) == 0) { cached = true; - cache_idx = r_idx; + cache_idx = read_idx; break; } - r_idx += 4; // hash - r_idx += 2; // size hint + read_idx += 4; // hash + read_idx += 2; // size hint - int vertex_count = cache_data[r_idx]; - r_idx += 1; // vertex count - r_idx += vertex_count; // vertex - r_idx += vertex_count * 2; // uvs + int vertex_count = cache_data[read_idx]; + read_idx += 1; // vertex count + read_idx += vertex_count; // vertex + read_idx += vertex_count * 2; // uvs - int index_count = cache_data[r_idx]; - r_idx += 1; // index count - r_idx += index_count; // indices + int index_count = cache_data[read_idx]; + read_idx += 1; // index count + read_idx += index_count; // indices } } - if (r_used_cache && cached) { - int *cache_data = r_cache_data; - - // Return cache data pointer to the caller - r_cache_data = &cache_data[cache_idx]; + if (cached) { + int *cache_data = (int *)p_cache_data; cache_idx += 4; @@ -99,96 +91,92 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver // Load vertices *r_vertex_count = cache_data[cache_idx]; cache_idx++; - *r_vertices = &cache_data[cache_idx]; + *r_vertex = &cache_data[cache_idx]; cache_idx += *r_vertex_count; // Load UVs - *r_uvs = (float *)&cache_data[cache_idx]; + *r_uv = (float *)&cache_data[cache_idx]; cache_idx += *r_vertex_count * 2; // Load indices *r_index_count = cache_data[cache_idx]; cache_idx++; - *r_indices = &cache_data[cache_idx]; - - // Return cache data size to the caller - r_cache_size = sizeof(int) * (4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count); // hash + size hint + vertex_count + vertices + uvs + index_count + indices - r_used_cache = true; - return true; - } - - //set up input mesh - xatlas::MeshDecl input_mesh; - input_mesh.indexData = p_indices; - input_mesh.indexCount = p_index_count; - input_mesh.indexFormat = xatlas::IndexFormat::UInt32; - - input_mesh.vertexCount = p_vertex_count; - input_mesh.vertexPositionData = p_vertices; - input_mesh.vertexPositionStride = sizeof(float) * 3; - input_mesh.vertexNormalData = p_normals; - input_mesh.vertexNormalStride = sizeof(uint32_t) * 3; - input_mesh.vertexUvData = nullptr; - input_mesh.vertexUvStride = 0; - - xatlas::ChartOptions chart_options; - xatlas::PackOptions pack_options; - - pack_options.maxChartSize = 4096; - pack_options.blockAlign = true; - pack_options.padding = 1; - pack_options.texelsPerUnit = 1.0 / p_texel_size; + *r_index = &cache_data[cache_idx]; + } else { + // set up input mesh + xatlas::MeshDecl input_mesh; + input_mesh.indexData = p_indices; + input_mesh.indexCount = p_index_count; + input_mesh.indexFormat = xatlas::IndexFormat::UInt32; + + input_mesh.vertexCount = p_vertex_count; + input_mesh.vertexPositionData = p_vertices; + input_mesh.vertexPositionStride = sizeof(float) * 3; + input_mesh.vertexNormalData = p_normals; + input_mesh.vertexNormalStride = sizeof(uint32_t) * 3; + input_mesh.vertexUvData = NULL; + input_mesh.vertexUvStride = 0; + + xatlas::ChartOptions chart_options; + chart_options.fixWinding = true; + + xatlas::PackOptions pack_options; + pack_options.padding = 1; + pack_options.maxChartSize = 4094; // Lightmap atlassing needs 2 for padding between meshes, so 4096-2 + pack_options.blockAlign = true; + pack_options.texelsPerUnit = 1.0 / p_texel_size; + + xatlas::Atlas *atlas = xatlas::Create(); + + xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1); + ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err)); + + xatlas::Generate(atlas, chart_options, pack_options); + + *r_size_hint_x = atlas->width; + *r_size_hint_y = atlas->height; + + float w = *r_size_hint_x; + float h = *r_size_hint_y; + + if (w == 0 || h == 0) { + xatlas::Destroy(atlas); + return false; //could not bake because there is no area + } - xatlas::Atlas *atlas = xatlas::Create(); - printf("Adding mesh..\n"); - xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1); - ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err)); + const xatlas::Mesh &output = atlas->meshes[0]; + + *r_vertex = (int *)memalloc(sizeof(int) * output.vertexCount); + ERR_FAIL_NULL_V_MSG(*r_vertex, false, "Out of memory."); + *r_uv = (float *)memalloc(sizeof(float) * output.vertexCount * 2); + ERR_FAIL_NULL_V_MSG(*r_uv, false, "Out of memory."); + *r_index = (int *)memalloc(sizeof(int) * output.indexCount); + ERR_FAIL_NULL_V_MSG(*r_index, false, "Out of memory."); + + float max_x = 0; + float max_y = 0; + for (uint32_t i = 0; i < output.vertexCount; i++) { + (*r_vertex)[i] = output.vertexArray[i].xref; + (*r_uv)[i * 2 + 0] = output.vertexArray[i].uv[0] / w; + (*r_uv)[i * 2 + 1] = output.vertexArray[i].uv[1] / h; + max_x = MAX(max_x, output.vertexArray[i].uv[0]); + max_y = MAX(max_y, output.vertexArray[i].uv[1]); + } - printf("Generate..\n"); - xatlas::Generate(atlas, chart_options, pack_options); + *r_vertex_count = output.vertexCount; - *r_size_hint_x = atlas->width; - *r_size_hint_y = atlas->height; + for (uint32_t i = 0; i < output.indexCount; i++) { + (*r_index)[i] = output.indexArray[i]; + } - float w = *r_size_hint_x; - float h = *r_size_hint_y; + *r_index_count = output.indexCount; - if (w == 0 || h == 0) { xatlas::Destroy(atlas); - return false; //could not bake because there is no area - } - - const xatlas::Mesh &output = atlas->meshes[0]; - - *r_vertices = (int *)malloc(sizeof(int) * output.vertexCount); - ERR_FAIL_NULL_V_MSG(*r_vertices, false, "Out of memory."); - *r_uvs = (float *)malloc(sizeof(float) * output.vertexCount * 2); - ERR_FAIL_NULL_V_MSG(*r_uvs, false, "Out of memory."); - *r_indices = (int *)malloc(sizeof(int) * output.indexCount); - ERR_FAIL_NULL_V_MSG(*r_indices, false, "Out of memory."); - - float max_x = 0.0; - float max_y = 0.0; - for (uint32_t i = 0; i < output.vertexCount; i++) { - (*r_vertices)[i] = output.vertexArray[i].xref; - (*r_uvs)[i * 2 + 0] = output.vertexArray[i].uv[0] / w; - (*r_uvs)[i * 2 + 1] = output.vertexArray[i].uv[1] / h; - max_x = MAX(max_x, output.vertexArray[i].uv[0]); - max_y = MAX(max_y, output.vertexArray[i].uv[1]); } - printf("Final texture size: %f,%f - max %f,%f\n", w, h, max_x, max_y); - *r_vertex_count = output.vertexCount; + if (*r_use_cache) { + // Build cache data for current mesh - for (uint32_t i = 0; i < output.indexCount; i++) { - (*r_indices)[i] = output.indexArray[i]; - } - - *r_index_count = output.indexCount; - - xatlas::Destroy(atlas); - - if (r_used_cache) { unsigned int new_cache_size = 4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count; // hash + size hint + vertex_count + vertices + uvs + index_count + indices new_cache_size *= sizeof(int); int *new_cache_data = (int *)memalloc(new_cache_size); @@ -208,11 +196,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver new_cache_idx++; // vertices - memcpy(&new_cache_data[new_cache_idx], *r_vertices, sizeof(int) * *r_vertex_count); + memcpy(&new_cache_data[new_cache_idx], *r_vertex, sizeof(int) * (*r_vertex_count)); new_cache_idx += *r_vertex_count; // uvs - memcpy(&new_cache_data[new_cache_idx], *r_uvs, sizeof(float) * *r_vertex_count * 2); + memcpy(&new_cache_data[new_cache_idx], *r_uv, sizeof(float) * (*r_vertex_count) * 2); new_cache_idx += *r_vertex_count * 2; // index count @@ -220,15 +208,15 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver new_cache_idx++; // indices - memcpy(&new_cache_data[new_cache_idx], *r_indices, sizeof(int) * *r_index_count); - new_cache_idx += *r_index_count; + memcpy(&new_cache_data[new_cache_idx], *r_index, sizeof(int) * (*r_index_count)); // Return cache data to the caller - r_cache_data = new_cache_data; - r_cache_size = new_cache_size; - r_used_cache = false; + *r_mesh_cache = (uint8_t *)new_cache_data; + *r_mesh_cache_size = new_cache_size; } + *r_use_cache = cached; // Return whether cache was used. + return true; } |