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authorThaina Yu <thainayu@gmail.com>2020-08-19 23:20:53 +0700
committerRĂ©mi Verschelde <rverschelde@gmail.com>2020-08-29 12:55:29 +0200
commit5dc390072757c58af4725a84862eb83480c57d7a (patch)
treefbf893c2ee42f1f464b0cd747d418edb50aba8c3 /modules
parent7d6c5c90b54877bc668fc3af4cb7bc78eb219395 (diff)
Mono: Improve MSBuildFinder logic on Windows
Support detecting both 32-bit and 64-bit installations of `vswhere.exe`.
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs17
1 files changed, 15 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index f36e581a5f..7bfba779fb 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -161,8 +161,21 @@ namespace GodotTools.Build
// Try to find 15.0 with vswhere
- string vsWherePath = Environment.GetEnvironmentVariable(Internal.GodotIs32Bits() ? "ProgramFiles" : "ProgramFiles(x86)");
- vsWherePath += "\\Microsoft Visual Studio\\Installer\\vswhere.exe";
+ var envNames = Internal.GodotIs32Bits() ? new[] { "ProgramFiles", "ProgramW6432" } : new[] { "ProgramFiles(x86)", "ProgramFiles" };
+
+ string vsWherePath = null;
+ foreach (var envName in envNames)
+ {
+ vsWherePath = Environment.GetEnvironmentVariable(envName);
+ if (!string.IsNullOrEmpty(vsWherePath))
+ {
+ vsWherePath += "\\Microsoft Visual Studio\\Installer\\vswhere.exe";
+ if (File.Exists(vsWherePath))
+ break;
+ }
+
+ vsWherePath = null;
+ }
var vsWhereArgs = new[] {"-latest", "-products", "*", "-requires", "Microsoft.Component.MSBuild"};