diff options
author | Indah Sylvia <ISylvox@yahoo.com> | 2017-08-07 17:17:31 +0700 |
---|---|---|
committer | Indah Sylvia <ISylvox@yahoo.com> | 2017-08-07 18:24:35 +0700 |
commit | 5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (patch) | |
tree | 3f0dcef53a38d356a40fd7adce40387f21904a18 /modules | |
parent | 7e4970214c92fec0e7262f36765764a81e28b2be (diff) |
Makes all Godot API's methods Lower Case
Diffstat (limited to 'modules')
-rw-r--r-- | modules/enet/networked_multiplayer_enet.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gd_editor.cpp | 4 | ||||
-rw-r--r-- | modules/gdscript/gd_function.cpp | 4 | ||||
-rw-r--r-- | modules/gdscript/gd_script.cpp | 14 | ||||
-rw-r--r-- | modules/gdscript/gd_script.h | 6 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 2 | ||||
-rw-r--r-- | modules/nativescript/nativescript.cpp | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script.cpp | 8 | ||||
-rw-r--r-- | modules/visual_script/visual_script.h | 4 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 4 | ||||
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.cpp | 20 |
11 files changed, 35 insertions, 35 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 738bd27ed3..68d5c9e611 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -508,7 +508,7 @@ uint32_t NetworkedMultiplayerENet::_gen_unique_id() const { (uint32_t)OS::get_singleton()->get_data_dir().hash64(), hash); /* hash = hash_djb2_one_32( - (uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash ); + (uint32_t)OS::get_singleton()->get_unique_id().hash64(), hash ); */ hash = hash_djb2_one_32( (uint32_t)((uint64_t)this), hash); //rely on aslr heap diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index c88889767c..f8b45af85a 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -157,7 +157,7 @@ Script *GDScriptLanguage::create_script() const { bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) { //break because of parse error - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_line = p_line; _debug_parse_err_file = p_file; @@ -171,7 +171,7 @@ bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const bool GDScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) { - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_line = -1; _debug_parse_err_file = ""; diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp index 795371af60..4f8fbd6b46 100644 --- a/modules/gdscript/gd_function.cpp +++ b/modules/gdscript/gd_function.cpp @@ -888,8 +888,8 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a gdfs->state._class = _class; gdfs->state.ip = ip + ipofs; gdfs->state.line = line; - gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_ID() : 0; - gdfs->state.script_id = _class->get_instance_ID(); + gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0; + gdfs->state.script_id = _class->get_instance_id(); //gdfs->state.result_pos=ip+ipofs-1; gdfs->state.defarg = defarg; gdfs->state.instance = p_instance; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index fe87433a89..9d304c6d34 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -479,7 +479,7 @@ bool GDScript::_update_exports() { const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode *>(root); if (base_cache.is_valid()) { - base_cache->inheriters_cache.erase(get_instance_ID()); + base_cache->inheriters_cache.erase(get_instance_id()); base_cache = Ref<GDScript>(); } @@ -505,7 +505,7 @@ bool GDScript::_update_exports() { //print_line("parent is: "+bf->get_path()); base_cache = bf; - bf->inheriters_cache.insert(get_instance_ID()); + bf->inheriters_cache.insert(get_instance_id()); //bf->_update_exports(p_instances,true,false); } @@ -1693,7 +1693,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so if (obj->get_script_instance()) { obj->get_script_instance()->get_property_state(state); - map[obj->get_instance_ID()] = state; + map[obj->get_instance_id()] = state; obj->set_script(RefPtr()); } } @@ -1709,7 +1709,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so if (obj->get_script_instance()) { obj->get_script_instance()->get_property_state(state); - map[obj->get_instance_ID()] = state; + map[obj->get_instance_id()] = state; obj->set_script(RefPtr()); } else { // no instance found. Let's remove it so we don't loop forever @@ -1743,8 +1743,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->set_script(scr.get_ref_ptr()); if (!obj->get_script_instance()) { //failed, save reload state for next time if not saved - if (!scr->pending_reload_state.has(obj->get_instance_ID())) { - scr->pending_reload_state[obj->get_instance_ID()] = F->get(); + if (!scr->pending_reload_state.has(obj->get_instance_id())) { + scr->pending_reload_state[obj->get_instance_id()] = F->get(); } continue; } @@ -1753,7 +1753,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->get_script_instance()->set(G->get().first, G->get().second); } - scr->pending_reload_state.erase(obj->get_instance_ID()); //as it reloaded, remove pending state + scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state } //if instance states were saved, set them! diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 0add348ca9..17e7b0bc03 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -298,7 +298,7 @@ public: _FORCE_INLINE_ void enter_function(GDInstance *p_instance, GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) { - if (Thread::get_main_ID() != Thread::get_caller_ID()) + if (Thread::get_main_id() != Thread::get_caller_id()) return; //no support for other threads than main for now if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) @@ -321,7 +321,7 @@ public: _FORCE_INLINE_ void exit_function() { - if (Thread::get_main_ID() != Thread::get_caller_ID()) + if (Thread::get_main_id() != Thread::get_caller_id()) return; //no support for other threads than main for now if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) @@ -338,7 +338,7 @@ public: } virtual Vector<StackInfo> debug_get_current_stack_info() { - if (Thread::get_main_ID() != Thread::get_caller_ID()) + if (Thread::get_main_id() != Thread::get_caller_id()) return Vector<StackInfo>(); Vector<StackInfo> csi; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8c2c2ea345..02e62ba3ee 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -345,7 +345,7 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { Octant *g = memnew(Octant); g->dirty = true; g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC); - PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body, get_instance_ID()); + PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id()); if (is_inside_world()) PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space()); diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp index fb334e573c..f00917bcea 100644 --- a/modules/nativescript/nativescript.cpp +++ b/modules/nativescript/nativescript.cpp @@ -113,7 +113,7 @@ void NativeScript::set_library(Ref<GDNativeLibrary> p_library) { lib_path = library->get_active_library_path(); #ifndef NO_THREADS - if (Thread::get_caller_ID() != Thread::get_main_ID()) { + if (Thread::get_caller_id() != Thread::get_main_id()) { NSL->defer_init_library(p_library, this); } else #endif diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index f15abec7e2..376329715b 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -1607,8 +1607,8 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p } //step 1, capture all state - state->instance_id = get_owner_ptr()->get_instance_ID(); - state->script_id = get_script()->get_instance_ID(); + state->instance_id = get_owner_ptr()->get_instance_id(); + state->script_id = get_script()->get_instance_id(); state->instance = this; state->function = p_method; state->working_mem_index = node->working_mem_idx; @@ -2417,7 +2417,7 @@ void VisualScriptLanguage::add_global_constant(const StringName &p_variable, con bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, const String &p_error) { //break because of parse error - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_node = p_node; _debug_parse_err_file = p_file; @@ -2431,7 +2431,7 @@ bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, c bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) { - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_node = -1; _debug_parse_err_file = ""; diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index cdd7eded18..63ac5769c6 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -509,7 +509,7 @@ public: _FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) { - if (Thread::get_main_ID() != Thread::get_caller_ID()) + if (Thread::get_main_id() != Thread::get_caller_id()) return; //no support for other threads than main for now if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) @@ -532,7 +532,7 @@ public: _FORCE_INLINE_ void exit_function() { - if (Thread::get_main_ID() != Thread::get_caller_ID()) + if (Thread::get_main_id() != Thread::get_caller_id()) return; //no support for other threads than main for now if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 35358d5a1f..a71d38f7a0 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -615,7 +615,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Ref<Resource> res = value; Array arr; - arr.push_back(button->get_instance_ID()); + arr.push_back(button->get_instance_id()); arr.push_back(String(value)); EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr); @@ -1969,7 +1969,7 @@ String VisualScriptEditor::get_name() { } else if (script->get_name() != "") name = script->get_name(); else - name = script->get_class() + "(" + itos(script->get_instance_ID()) + ")"; + name = script->get_class() + "(" + itos(script->get_instance_id()) + ")"; return name; } diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index c438edd21f..3c057cdbd5 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -603,13 +603,13 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT; - property.hint_string = itos(get_visual_script()->get_instance_ID()); + property.hint_string = itos(get_visual_script()->get_instance_id()); } else if (call_mode == CALL_MODE_SINGLETON) { Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton); if (obj) { property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE; - property.hint_string = itos(obj->get_instance_ID()); + property.hint_string = itos(obj->get_instance_id()); } else { property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE; @@ -631,7 +631,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const if (script.is_valid()) { property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT; - property.hint_string = itos(script->get_instance_ID()); + property.hint_string = itos(script->get_instance_id()); } } } @@ -640,7 +640,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const Node *node = _get_base_node(); if (node) { property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE; - property.hint_string = itos(node->get_instance_ID()); + property.hint_string = itos(node->get_instance_id()); } else { property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE; property.hint_string = get_base_type(); @@ -1379,7 +1379,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const { } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - property.hint_string = itos(get_visual_script()->get_instance_ID()); + property.hint_string = itos(get_visual_script()->get_instance_id()); } else if (call_mode == CALL_MODE_INSTANCE) { property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; property.hint_string = base_type; @@ -1396,7 +1396,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const { if (script.is_valid()) { property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - property.hint_string = itos(script->get_instance_ID()); + property.hint_string = itos(script->get_instance_id()); } } } @@ -1405,7 +1405,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const { Node *node = _get_base_node(); if (node) { property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE; - property.hint_string = itos(node->get_instance_ID()); + property.hint_string = itos(node->get_instance_id()); } else { property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; property.hint_string = get_base_type(); @@ -2095,7 +2095,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const { } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - property.hint_string = itos(get_visual_script()->get_instance_ID()); + property.hint_string = itos(get_visual_script()->get_instance_id()); } else if (call_mode == CALL_MODE_INSTANCE) { property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; property.hint_string = base_type; @@ -2112,7 +2112,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const { if (script.is_valid()) { property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - property.hint_string = itos(script->get_instance_ID()); + property.hint_string = itos(script->get_instance_id()); } } } @@ -2120,7 +2120,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const { Node *node = _get_base_node(); if (node) { property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE; - property.hint_string = itos(node->get_instance_ID()); + property.hint_string = itos(node->get_instance_id()); } else { property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; property.hint_string = get_base_type(); |