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author | Eric M <itsjusteza@gmail.com> | 2020-12-07 21:32:00 +1000 |
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committer | Eric M <itsjusteza@gmail.com> | 2021-02-18 16:22:51 +0100 |
commit | 49714b09635fddb3dbada703017482e732a4b459 (patch) | |
tree | eb3468f199205840a967b895593d5026f5e11b5f /modules | |
parent | 074f53563d6955dfddaf7d7b4b787664af2c29a7 (diff) |
Removed hardcoded shortcuts from /scene and converted to input actions
This removes hardcoded actions from things like LineEdit and TextEdit.
Previously, things like copy, paste, etc were all hardcoded to Ctrl+C, Ctrl+V, etc. They could not be changed. This allows the possibility of them being changed, by making them use the action map. This has the added benefit of greatly simplifying the input handling logic in those controls. The logic which was previously in a huge and hard to follow switch statement has been extracted to individual methods.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 39726a4a58..fcd55b3049 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -4274,13 +4274,13 @@ VisualScriptEditor::VisualScriptEditor() { edit_menu->set_shortcut_context(this); edit_menu->set_text(TTR("Edit")); edit_menu->set_switch_on_hover(true); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/delete_selected"), EDIT_DELETE_NODES); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_graph_delete"), EDIT_DELETE_NODES); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/toggle_breakpoint"), EDIT_TOGGLE_BREAKPOINT); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/find_node_type"), EDIT_FIND_NODE_TYPE); edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/copy_nodes"), EDIT_COPY_NODES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/cut_nodes"), EDIT_CUT_NODES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/paste_nodes"), EDIT_PASTE_NODES); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY_NODES); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT_NODES); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE_NODES); edit_menu->get_popup()->add_separator(); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/create_function"), EDIT_CREATE_FUNCTION); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/refresh_nodes"), REFRESH_GRAPH); @@ -4520,12 +4520,8 @@ void VisualScriptEditor::free_clipboard() { static void register_editor_callback() { ScriptEditor::register_create_script_editor_function(create_editor); - ED_SHORTCUT("visual_script_editor/delete_selected", TTR("Delete Selected"), KEY_DELETE); ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9); ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KEY_MASK_CMD + KEY_F); - ED_SHORTCUT("visual_script_editor/copy_nodes", TTR("Copy Nodes"), KEY_MASK_CMD + KEY_C); - ED_SHORTCUT("visual_script_editor/cut_nodes", TTR("Cut Nodes"), KEY_MASK_CMD + KEY_X); - ED_SHORTCUT("visual_script_editor/paste_nodes", TTR("Paste Nodes"), KEY_MASK_CMD + KEY_V); ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KEY_MASK_CMD + KEY_G); ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KEY_MASK_CMD + KEY_R); ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KEY_MASK_CMD + KEY_E); |