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authorHein-Pieter van Braam <hp@tmm.cx>2019-04-23 06:25:15 +0300
committerGitHub <noreply@github.com>2019-04-23 06:25:15 +0300
commit4575769115c22a191209fd3e81cdf61e19b505b1 (patch)
tree36fd7b3d6c716cc3152c71d85a77d74f8293f239 /modules
parentc794107988a194284a1315a2808f2016ece5c8e6 (diff)
parentbd9f92cdf8f886b957c9fd88a7e5de91c2c52ebc (diff)
Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2
Implemented terrain raycast acceleration
Diffstat (limited to 'modules')
-rw-r--r--modules/bullet/shape_bullet.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index b590d63167..f15bcec914 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -148,7 +148,13 @@ btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<rea
const bool flipQuadEdges = false;
const void *heightsPtr = p_heights.read().ptr();
- return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges));
+ btHeightfieldTerrainShape *heightfield = bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges));
+
+ // The shape can be created without params when you do PhysicsServer.shape_create(PhysicsServer.SHAPE_HEIGHTMAP)
+ if (heightsPtr)
+ heightfield->buildAccelerator(16);
+
+ return heightfield;
}
btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) {