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author | Rémi Verschelde <remi@verschelde.fr> | 2021-02-25 21:18:59 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-25 21:18:59 +0100 |
commit | 3ad5aa8ce36fa0d103eacc1c724f4f5df0da6e73 (patch) | |
tree | 57ed8f47731ad1a1aa8406d973e0aae0ca95bed1 /modules | |
parent | 6ef0538f182c13e1691eb0e03211c949e11beed4 (diff) | |
parent | 2e8e6e26a8042b69994bdf3d1d658483c2516b10 (diff) |
Merge pull request #43279 from Calinou/doc-opensimplexnoise-seamless-contrast
Document seamless noise having a lower contrast than non-seamless noise
Diffstat (limited to 'modules')
-rw-r--r-- | modules/opensimplex/doc_classes/NoiseTexture.xml | 1 | ||||
-rw-r--r-- | modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 7df261d2ba..86e7f9cc08 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -32,6 +32,7 @@ </member> <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. + [b]Note:[/b] Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise. </member> <member name="width" type="int" setter="set_width" getter="get_width" default="512"> Width of the generated texture. diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index dcda5c2324..ad82f87213 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -109,6 +109,7 @@ </argument> <description> Generate a tileable noise image in [constant Image.FORMAT_L8] format, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] × [code]size[/code]). + [b]Note:[/b] Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise. </description> </method> </methods> |