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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-10-04 20:48:07 +0200
committerGitHub <noreply@github.com>2020-10-04 20:48:07 +0200
commit3556bc48a1d357ff0109e2677c2e02b925a3e46b (patch)
tree3a455f79892c8cef4861c0978243db991e02601b /modules
parent59e7a5a94f9625038c8f0f745be4ef4ba5b4558a (diff)
parenta8404cf56c68bb7ed56cdf6193bad9f92029a8b6 (diff)
Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xref
Cross-reference GDScript `load` and `ResourceLoader.load` in classref
Diffstat (limited to 'modules')
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 512452a8df..fc27892099 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -627,6 +627,7 @@
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
[b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
+ This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
</description>
</method>
<method name="log">