diff options
author | Dennis Brakhane <brakhane@gmail.com> | 2021-04-25 17:03:56 +0200 |
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committer | Dennis Brakhane <brakhane@gmail.com> | 2021-04-25 20:03:52 +0200 |
commit | 31d41d83c38924a4c5b46e84b8be9f24a0f08c05 (patch) | |
tree | 4288ecc1e6491226c890603c4c5e6e010c3a6840 /modules | |
parent | 15a85fe9713668f8ba6143352fd27d419a96ba83 (diff) |
Remove duplicate comments
A few single line comments were duplicated, probably due to bad merges.
This commit removes the obviously duplicate ones.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/fbx/editor_scene_importer_fbx.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index b23a58a414..edea1963a7 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -1014,7 +1014,6 @@ Node3D *EditorSceneImporterFBX::_generate_scene( int track_idx = animation->add_track(Animation::TYPE_TRANSFORM); // animation->track_set_path(track_idx, node_path); - // animation->track_set_path(track_idx, node_path); Ref<FBXBone> bone; // note we must not run the below code if the entry doesn't exist, it will create dummy entries which is very bad. |