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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2023-02-16 13:43:32 +0200
committerYuri Sizov <yuris@humnom.net>2023-03-27 16:34:57 +0200
commit24c4b5e8adb1084047ce695b90d34915cd497db0 (patch)
treea5b8095e301832f36a73d8a9335a551f8e64839e /modules
parent3cae980c178905ac5be51c168698af7b355c4e9c (diff)
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
(cherry picked from commit 174e0837e0826179a2e51e581aa895cb5cc90885)
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/godotsharp_dirs.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index d08dedcfcb..bff7d04b55 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -66,23 +66,25 @@ String _get_mono_user_dir() {
if (EditorPaths::get_singleton()) {
return EditorPaths::get_singleton()->get_data_dir().path_join("mono");
} else {
- String settings_path;
+ String settings_path = OS::get_singleton()->get_data_path().path_join(OS::get_singleton()->get_godot_dir_name());
// Self-contained mode if a `._sc_` or `_sc_` file is present in executable dir.
String exe_dir = OS::get_singleton()->get_executable_path().get_base_dir();
-
- // On macOS, look outside .app bundle, since .app bundle is read-only.
- if (OS::get_singleton()->has_feature("macos") && exe_dir.ends_with("MacOS") && exe_dir.path_join("..").simplify_path().ends_with("Contents")) {
- exe_dir = exe_dir.path_join("../../..").simplify_path();
- }
-
Ref<DirAccess> d = DirAccess::create_for_path(exe_dir);
-
if (d->file_exists("._sc_") || d->file_exists("_sc_")) {
// contain yourself
settings_path = exe_dir.path_join("editor_data");
- } else {
- settings_path = OS::get_singleton()->get_data_path().path_join(OS::get_singleton()->get_godot_dir_name());
+ }
+
+ // On macOS, look outside .app bundle, since .app bundle is read-only.
+ // Note: This will not work if Gatekeeper path randomization is active.
+ if (OS::get_singleton()->has_feature("macos") && exe_dir.ends_with("MacOS") && exe_dir.path_join("..").simplify_path().ends_with("Contents")) {
+ exe_dir = exe_dir.path_join("../../..").simplify_path();
+ d = DirAccess::create_for_path(exe_dir);
+ if (d->file_exists("._sc_") || d->file_exists("_sc_")) {
+ // contain yourself
+ settings_path = exe_dir.path_join("editor_data");
+ }
}
return settings_path.path_join("mono");