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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-01-17 14:53:30 +0100 |
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committer | GitHub <noreply@github.com> | 2018-01-17 14:53:30 +0100 |
commit | 1699978e2458487824882e01449da271dee7f89f (patch) | |
tree | 3eae8005c47898dd3c4b58f342e8d5d50d9830c3 /modules | |
parent | d46bdd04367d82e5afadf18aad0d7fb40660a6e6 (diff) | |
parent | 0de61998e42b368efe90ad07838aea99752447c0 (diff) |
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
[GDnative] Improve inheritance system in gdnative pluginscript
Diffstat (limited to 'modules')
4 files changed, 29 insertions, 28 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp index 52d112bc93..931ab0bfe4 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.cpp +++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp @@ -84,8 +84,9 @@ Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p godot_variant ret = _desc->call_method( _data, (godot_string_name *)&p_method, (const godot_variant **)p_args, p_argcount, (godot_variant_call_error *)&r_error); - Variant *var_ret = (Variant *)&ret; - return *var_ret; + Variant var_ret = *(Variant *)&ret; + godot_variant_destroy(&ret); + return var_ret; } #if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ? diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 8101ebc6f3..8018178bd5 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -103,6 +103,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const if (_desc.get_template_source_code) { godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name); script->set_source_code(*(String *)&src); + godot_string_destroy(&src); } return script; } diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index b4525ff8aa..8290582b9b 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -131,13 +131,10 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) { #endif } - PluginScript *top = this; - // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer - while (top->_ref_base_parent.is_valid()) - top = top->_ref_base_parent.ptr(); - if (top->_native_parent) { - if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) { - String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"; + StringName base_type = get_instance_base_type(); + if (base_type) { + if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) { + String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"; // TODO: implement PluginscriptLanguage::debug_break_parse // if (ScriptDebugger::get_singleton()) { // _language->debug_break_parse(get_path(), 0, msg); @@ -210,29 +207,31 @@ Error PluginScript::reload(bool p_keep_state) { // TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error return err; } + + // Script's parent is passed as base_name which can make reference to a + // ClassDB name (i.e. `Node2D`) or a ressource path (i.e. `res://foo/bar.gd`) + StringName *base_name = (StringName *)&manifest.base; + if (*base_name) { + + if (ClassDB::class_exists(*base_name)) { + _native_parent = *base_name; + } else { + Ref<Script> res = ResourceLoader::load(*base_name); + if (res.is_valid()) { + _ref_base_parent = res; + } else { + String name = *(StringName *)&manifest.name; + ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'."); + ERR_FAIL_V(ERR_PARSE_ERROR); + } + } + } + _valid = true; // Use the manifest to configure this script object _data = manifest.data; _name = *(StringName *)&manifest.name; _tool = manifest.is_tool; - // Base name is either another PluginScript or a regular class accessible - // through ClassDB - StringName *base_name = (StringName *)&manifest.base; - for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) { - if (e->self()->_name == *base_name) { - // Found you, base is a PluginScript ! - _ref_base_parent = Ref<PluginScript>(e->self()); - break; - } - } - if (!_ref_base_parent.is_valid()) { - // Base is a native ClassDB - if (!ClassDB::class_exists(*base_name)) { - ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'."); - ERR_FAIL_V(ERR_PARSE_ERROR); - } - _native_parent = *base_name; - } Dictionary *members = (Dictionary *)&manifest.member_lines; for (const Variant *key = members->next(); key != NULL; key = members->next(key)) { diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h index 6b343ad844..6729eecb32 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.h +++ b/modules/gdnative/pluginscript/pluginscript_script.h @@ -53,7 +53,7 @@ private: bool _tool; bool _valid; - Ref<PluginScript> _ref_base_parent; + Ref<Script> _ref_base_parent; StringName _native_parent; SelfList<PluginScript> _script_list; |