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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-12-04 14:26:22 +0100
committerGitHub <noreply@github.com>2020-12-04 14:26:22 +0100
commit1287ea63c1aab2b388596d8a955f733669583fb8 (patch)
treeaf1e8f9fc6286c65aaa8ce484e6e04be5811ae5e /modules
parent7815bff46ceeaeb590dd2781e3bb89885a579053 (diff)
parent02f60812ed93a570dbf7324856471393db36bb43 (diff)
Merge pull request #44084 from vnen/float-is-real
Rename TYPE_REAL to TYPE_FLOAT
Diffstat (limited to 'modules')
-rw-r--r--modules/gdnative/include/gdnative/variant.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 0a611b76e9..2e803d602b 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -52,7 +52,7 @@ typedef enum godot_variant_type {
// atomic types
GODOT_VARIANT_TYPE_BOOL,
GODOT_VARIANT_TYPE_INT,
- GODOT_VARIANT_TYPE_REAL,
+ GODOT_VARIANT_TYPE_FLOAT,
GODOT_VARIANT_TYPE_STRING,
// math types