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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-12-04 14:26:22 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-04 14:26:22 +0100 |
commit | 1287ea63c1aab2b388596d8a955f733669583fb8 (patch) | |
tree | af1e8f9fc6286c65aaa8ce484e6e04be5811ae5e /modules | |
parent | 7815bff46ceeaeb590dd2781e3bb89885a579053 (diff) | |
parent | 02f60812ed93a570dbf7324856471393db36bb43 (diff) |
Merge pull request #44084 from vnen/float-is-real
Rename TYPE_REAL to TYPE_FLOAT
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/include/gdnative/variant.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index 0a611b76e9..2e803d602b 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -52,7 +52,7 @@ typedef enum godot_variant_type { // atomic types GODOT_VARIANT_TYPE_BOOL, GODOT_VARIANT_TYPE_INT, - GODOT_VARIANT_TYPE_REAL, + GODOT_VARIANT_TYPE_FLOAT, GODOT_VARIANT_TYPE_STRING, // math types |