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authorHaoyu Qiu <timothyqiu32@gmail.com>2021-08-02 23:36:13 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2021-08-02 23:36:13 +0800
commit0ca38ffe766de1debfd44211db2c8b9265baffba (patch)
tree83773fe1d0ae07f2e1f59e35ba21c9246ead8030 /modules
parent2db45b62c0a4aaac11852a6f2183d3bf7db935ba (diff)
Validates VisualScript.add_node input node
Diffstat (limited to 'modules')
-rw-r--r--modules/visual_script/visual_script.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 7a2404fd80..86793af77f 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -271,6 +271,7 @@ void VisualScript::_node_ports_changed(int p_id) {
void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script.
+ ERR_FAIL_COND(p_node.is_null());
NodeData nd;
nd.node = p_node;