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author | Jonathan Nicholl <jonathantnicholl@gmail.com> | 2022-06-11 21:14:40 -0400 |
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committer | Jonathan Nicholl <jonathantnicholl@gmail.com> | 2022-11-21 15:39:03 -0500 |
commit | f8021dae9c5e654a4e2475d8d73ab587c9429f82 (patch) | |
tree | c8d6df7dab22498f5ad87085a1bab73ae3d99fe0 /modules/webxr/godot_webxr.h | |
parent | 11e1c83309e7e7c15018c8b2c6456fa294116244 (diff) |
Add animation_changed signal to AnimationLibrary
AnimationLibrary now listens for the animation_changed signal on its
animations and emits this new signal, with the animation name added
on. AnimationPlayer now connects to this signal rather than connecting
to each individual animation, which was poor practice due to bypassing
encapsulation.
Diffstat (limited to 'modules/webxr/godot_webxr.h')
0 files changed, 0 insertions, 0 deletions