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authorJonathan Nicholl <jonathantnicholl@gmail.com>2022-06-11 21:14:40 -0400
committerJonathan Nicholl <jonathantnicholl@gmail.com>2022-11-21 15:39:03 -0500
commitf8021dae9c5e654a4e2475d8d73ab587c9429f82 (patch)
treec8d6df7dab22498f5ad87085a1bab73ae3d99fe0 /modules/webxr/godot_webxr.h
parent11e1c83309e7e7c15018c8b2c6456fa294116244 (diff)
Add animation_changed signal to AnimationLibrary
AnimationLibrary now listens for the animation_changed signal on its animations and emits this new signal, with the animation name added on. AnimationPlayer now connects to this signal rather than connecting to each individual animation, which was poor practice due to bypassing encapsulation.
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