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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-26 19:03:00 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-26 19:03:00 +0100 |
commit | f0f0f38d1a50117f4af19c347159535f706550db (patch) | |
tree | 5e93282ab2acdcc8d3e37e15959507892a1aff6a /modules/websocket/websocket_server.cpp | |
parent | 9ed14815d8f2fd0dc3b91a65e85cec43a8b5f0ef (diff) | |
parent | 5bd9f14ad9364b3e0331cf10278750741d149c92 (diff) |
Merge pull request #35516 from Faless/ws/fix_latency_32
Lower WebSocket latency, fixes.
Diffstat (limited to 'modules/websocket/websocket_server.cpp')
-rw-r--r-- | modules/websocket/websocket_server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index 76e88d72b9..a7ced65543 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -114,7 +114,7 @@ NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_statu return CONNECTION_CONNECTED; return CONNECTION_DISCONNECTED; -}; +} bool WebSocketServer::is_server() const { |