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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2020-03-22 09:31:46 -0400 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2021-09-18 21:59:32 -0400 |
commit | 470b94fe22b83fb97bb5132a1e4855cd196c956d (patch) | |
tree | 178497bc60ea659b5a960e3ca34c31296410d8b2 /modules/websocket/remote_debugger_peer_websocket.h | |
parent | d169087b67995b58a6a6b1394b41bc46e640bd77 (diff) |
Add QuickLoad option to resource picker.
When clicking on a resource field in the inspector dock, you now have
the "Quick Load" option in addition to "Load". This opens a QuickOpen
dialog allowing the user to type in a phrase to quickly locate the
desired resource (similar to "Quick Open Scene").
In my experience, this is much faster than clicking through the File
Dialog.
Relates to godotengine/godot-proposals#346.
Diffstat (limited to 'modules/websocket/remote_debugger_peer_websocket.h')
0 files changed, 0 insertions, 0 deletions