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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-07-17 03:05:11 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-07-17 03:05:11 +0200 |
commit | 9fc2849a57823ee578dd54d97673b7baefbf7a18 (patch) | |
tree | b50874de692f6d17886d1195fd4088ae2d877a84 /modules/websocket/remote_debugger_peer_websocket.cpp | |
parent | de83ee57e5bb0e4fb494455a98d597d76289d321 (diff) |
Add error marking to the shader error console output
This makes it possible to see where the shader error is without
having to look at the trace printed below the source code.
Diffstat (limited to 'modules/websocket/remote_debugger_peer_websocket.cpp')
0 files changed, 0 insertions, 0 deletions