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author | Ranoller <davarrcal@hotmail.com> | 2020-06-15 16:27:59 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-15 16:27:59 +0200 |
commit | bccc2cdb9c574c3e410b7c96ae3e7b26f071aaa4 (patch) | |
tree | 4c5a3ffdc9e66184b4b1285ae3a819316b796f4a /modules/webrtc/webrtc_data_channel_gdnative.h | |
parent | 77990b87c2167c52e6271f6239bc4b9688977226 (diff) |
Fix bad position in Camera2D offset and camera rotation if smothing enabled.
Fix https://github.com/godotengine/godot/issues/16323 in master. Apply same solution of https://github.com/godotengine/godot/issues/2074 in rotation and offset.
Diffstat (limited to 'modules/webrtc/webrtc_data_channel_gdnative.h')
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