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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-10-23 18:33:20 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-11-10 11:42:51 +0100
commite2083871eb57e56fe637c3d8f6647ddb4ff539e0 (patch)
treea58669c68065541e0062f82d7edb45789d8f354f /modules/webrtc/library_godot_webrtc.js
parent54cda5c3b8622c9168fcd5d1c68964ef7697b27e (diff)
[HTML5] Port JavaScript inline code to libraries.
The API is implemented in javascript, and generates C functions that can be called from godot. This allows much cleaner code replacing all `EM_ASM` calls in our C++ code with plain C function calls. This also gets rid of few hacks and comes with few optimizations (e.g. custom cursor shapes should be much faster now).
Diffstat (limited to 'modules/webrtc/library_godot_webrtc.js')
-rw-r--r--modules/webrtc/library_godot_webrtc.js407
1 files changed, 407 insertions, 0 deletions
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
new file mode 100644
index 0000000000..b75996b1f3
--- /dev/null
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -0,0 +1,407 @@
+/*************************************************************************/
+/* library_godot_webrtc.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+var GodotRTCDataChannel = {
+ // Our socket implementation that forwards events to C++.
+ $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'],
+ $GodotRTCDataChannel: {
+
+ connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ ref.binaryType = 'arraybuffer';
+ ref.onopen = function (event) {
+ p_on_open();
+ };
+ ref.onclose = function (event) {
+ p_on_close();
+ };
+ ref.onerror = function (event) {
+ p_on_error();
+ };
+ ref.onmessage = function(event) {
+ var buffer;
+ var is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+ buffer = new Uint8Array(event.data);
+ } else if (event.data instanceof Blob) {
+ console.error("Blob type not supported");
+ return;
+ } else if (typeof event.data === "string") {
+ is_string = 1;
+ var enc = new TextEncoder("utf-8");
+ buffer = new Uint8Array(enc.encode(event.data));
+ } else {
+ console.error("Unknown message type");
+ return;
+ }
+ var len = buffer.length*buffer.BYTES_PER_ELEMENT;
+ var out = _malloc(len);
+ HEAPU8.set(buffer, out);
+ p_on_message(out, len, is_string);
+ _free(out);
+ }
+ },
+
+ close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.onopen = null;
+ ref.onmessage = null;
+ ref.onerror = null;
+ ref.onclose = null;
+ ref.close();
+ },
+
+ get_prop: function(p_id, p_prop, p_def) {
+ const ref = IDHandler.get(p_id);
+ return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
+ },
+ },
+
+ godot_js_rtc_datachannel_ready_state_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 3; // CLOSED
+ }
+
+ switch(ref.readyState) {
+ case "connecting":
+ return 0;
+ case "open":
+ return 1;
+ case "closing":
+ return 2;
+ case "closed":
+ return 3;
+ }
+ return 3; // CLOSED
+ },
+
+ godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 1;
+ }
+
+ const bytes_array = new Uint8Array(p_length);
+ for (var i = 0; i < p_length; i++) {
+ bytes_array[i] = getValue(p_buffer + i, 'i8');
+ }
+
+ if (p_raw) {
+ ref.send(bytes_array.buffer);
+ } else {
+ const string = new TextDecoder('utf-8').decode(bytes_array);
+ ref.send(string);
+ }
+ },
+
+ godot_js_rtc_datachannel_is_ordered: function(p_id) {
+ return IDHandler.get_prop(p_id, 'ordered', true);
+ },
+
+ godot_js_rtc_datachannel_id_get: function(p_id) {
+ return IDHandler.get_prop(p_id, 'id', 65535);
+ },
+
+ godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 65535;
+ }
+ if (ref['maxPacketLifeTime'] !== undefined) {
+ return ref['maxPacketLifeTime'];
+ } else if (ref['maxRetransmitTime'] !== undefined) {
+ // Guess someone didn't appreciate the standardization process.
+ return ref['maxRetransmitTime'];
+ }
+ return 65535;
+ },
+
+ godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
+ return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
+ },
+
+ godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
+ return IDHandler.get_prop(p_id, 'negotiated', 65535);
+ },
+
+ godot_js_rtc_datachannel_label_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.label) {
+ return 0;
+ }
+ return GodotOS.allocString(ref.label);
+ },
+
+ godot_js_rtc_datachannel_protocol_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.protocol) {
+ return 0;
+ }
+ return GodotOS.allocString(ref.protocol);
+ },
+
+ godot_js_rtc_datachannel_destroy: function(p_id) {
+ GodotRTCDataChannel.close(p_id);
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref);
+ const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref);
+ const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref);
+ GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
+ },
+
+ godot_js_rtc_datachannel_close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotRTCDataChannel.close(p_id);
+ },
+};
+
+autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
+mergeInto(LibraryManager.library, GodotRTCDataChannel);
+
+var GodotRTCPeerConnection = {
+
+ $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'],
+ $GodotRTCPeerConnection: {
+ onstatechange: function(p_id, p_conn, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ var state = 5; // CLOSED
+ switch(p_conn.iceConnectionState) {
+ case "new":
+ state = 0;
+ case "checking":
+ state = 1;
+ case "connected":
+ case "completed":
+ state = 2;
+ case "disconnected":
+ state = 3;
+ case "failed":
+ state = 4;
+ case "closed":
+ state = 5;
+ }
+ callback(state);
+ },
+
+ onicecandidate: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !event.candidate) {
+ return;
+ }
+
+ let c = event.candidate;
+ let candidate_str = GodotOS.allocString(c.candidate);
+ let mid_str = GodotOS.allocString(c.sdpMid);
+ callback(mid_str, c.sdpMLineIndex, candidate_str);
+ _free(candidate_str);
+ _free(mid_str);
+ },
+
+ ondatachannel: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ const cid = IDHandler.add(event.channel);
+ callback(cid);
+ },
+
+ onsession: function(p_id, callback, session) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ let type_str = GodotOS.allocString(session.type);
+ let sdp_str = GodotOS.allocString(session.sdp);
+ callback(type_str, sdp_str);
+ _free(type_str);
+ _free(sdp_str);
+ },
+
+ onerror: function(p_id, callback, error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ console.error(error);
+ callback();
+ },
+ },
+
+ godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
+ const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref);
+ const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref);
+ const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref);
+
+ var config = JSON.parse(UTF8ToString(p_config));
+ var conn = null;
+ try {
+ conn = new RTCPeerConnection(config);
+ } catch (e) {
+ console.error(e);
+ return 0;
+ }
+
+ const base = GodotRTCPeerConnection;
+ const id = IDHandler.add(conn);
+ conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange);
+ conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate);
+ conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel);
+ return id;
+ },
+
+ godot_js_rtc_pc_close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.close();
+ },
+
+ godot_js_rtc_pc_destroy: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.oniceconnectionstatechange = null;
+ ref.onicecandidate = null;
+ ref.ondatachannel = null;
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ ref.createOffer().then(function(session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = UTF8ToString(p_type);
+ const sdp = UTF8ToString(p_sdp);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ ref.setLocalDescription({
+ 'sdp': sdp,
+ 'type': type
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = UTF8ToString(p_type);
+ const sdp = UTF8ToString(p_sdp);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj);
+ ref.setRemoteDescription({
+ 'sdp': sdp,
+ 'type': type
+ }).then(function() {
+ if (type != 'offer') {
+ return;
+ }
+ return ref.createAnswer().then(function(session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ });
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ var sdpMidName = UTF8ToString(p_mid_name);
+ var sdpName = UTF8ToString(p_sdp);
+ ref.addIceCandidate(new RTCIceCandidate({
+ "candidate": sdpName,
+ "sdpMid": sdpMidName,
+ "sdpMlineIndex": p_mline_idx,
+ }));
+ },
+
+ godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
+ godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
+ try {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 0;
+ }
+
+ const label = UTF8ToString(p_label);
+ const config = JSON.parse(UTF8ToString(p_config));
+
+ const channel = ref.createDataChannel(label, config);
+ return IDHandler.add(channel);
+ } catch (e) {
+ console.error(e);
+ return 0;
+ }
+ },
+};
+
+autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
+mergeInto(LibraryManager.library, GodotRTCPeerConnection);