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authorRuslan Mustakov <r.mustakov@gmail.com>2017-10-02 22:01:43 +0700
committerRuslan Mustakov <ruslan.mustakov@xored.com>2017-11-21 01:16:49 +0700
commit8f0f327f0207cbde27bbfba3ac106b9457d7201b (patch)
tree873fcacabc6feaee5dad537f654a3df2c4d3f50e /modules/webm
parent82ad05a20ef4420122b18eadf3835c4a8a49ba19 (diff)
Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
Diffstat (limited to 'modules/webm')
-rw-r--r--modules/webm/config.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/webm/config.py b/modules/webm/config.py
index 0374bb36f7..dcae4447d5 100644
--- a/modules/webm/config.py
+++ b/modules/webm/config.py
@@ -1,5 +1,5 @@
def can_build(platform):
- return True
+ return platform != 'iphone'
def configure(env):
pass