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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-09-16 22:41:48 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-09-23 14:28:16 +0200
commit1efe57848a00da704300d4c6c4448984e0d2d03c (patch)
tree1fb9dcbedd2535848fede38f6ae4249f3f04d36a /modules/webm/doc_classes
parent6ac7b90097bceaaaad7fef3c5eb6eb705929f640 (diff)
Improve documentation about VideoPlayer video formats
This closes https://github.com/godotengine/godot-docs/issues/4021.
Diffstat (limited to 'modules/webm/doc_classes')
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
index dfa04720cf..2edbc08cc8 100644
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ b/modules/webm/doc_classes/VideoStreamWebm.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for WebM videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
+ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
+ [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>