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author | Eric M <itsjusteza@gmail.com> | 2020-09-17 11:40:00 +1000 |
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committer | Eric M <itsjusteza@gmail.com> | 2020-11-23 21:14:26 +1000 |
commit | efe5c250d5c0f749ed594ddd04fa76ca20abe4a4 (patch) | |
tree | 4f646765d7c89472d5d516bc84803e6c7af5e964 /modules/visual_script | |
parent | fc806409f491f7585eecd0f01bd50609dfc93729 (diff) |
Implement new shortcuts system.
unhandled_key_input changed to unhandled_button_input. Controls can set a 'shortcut_context' which they can then use to determine if their shortcuts should be triggered or not, based on if the viewport's focused GUI control is a child of their 'shortcut context'.
Diffstat (limited to 'modules/visual_script')
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 1bb96a47f3..80e712e1ef 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -4728,6 +4728,7 @@ VisualScriptEditor::VisualScriptEditor() { saved_position = Vector2(0, 0); edit_menu = memnew(MenuButton); + edit_menu->set_shortcut_context(this); edit_menu->set_text(TTR("Edit")); edit_menu->set_switch_on_hover(true); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/delete_selected"), EDIT_DELETE_NODES); @@ -4929,7 +4930,6 @@ VisualScriptEditor::VisualScriptEditor() { updating_members = false; set_process_input(true); - set_process_unhandled_input(true); default_value_edit = memnew(CustomPropertyEditor); add_child(default_value_edit); |