diff options
author | reduz <reduzio@gmail.com> | 2022-05-13 15:04:37 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-05-16 10:37:48 +0200 |
commit | 746dddc0673d7261f19b1e056e90e6e3a49ef33a (patch) | |
tree | 434b526eb286850ebccc6d2c998a7d90fdb8b5e2 /modules/visual_script | |
parent | 396def9b66c476f7834604adb7136ca903ed01be (diff) |
Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
(order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
Diffstat (limited to 'modules/visual_script')
-rw-r--r-- | modules/visual_script/editor/visual_script_editor.cpp | 64 | ||||
-rw-r--r-- | modules/visual_script/editor/visual_script_editor.h | 18 | ||||
-rw-r--r-- | modules/visual_script/editor/visual_script_property_selector.cpp | 18 | ||||
-rw-r--r-- | modules/visual_script/editor/visual_script_property_selector.h | 10 | ||||
-rw-r--r-- | modules/visual_script/visual_script.cpp | 74 | ||||
-rw-r--r-- | modules/visual_script/visual_script.h | 32 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 2 |
7 files changed, 109 insertions, 109 deletions
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 569bcad780..9e6c0ef773 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -1603,12 +1603,12 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) { List<VisualScript::DataConnection> data_connections; script->get_data_connection_list(&data_connections); - HashMap<int, Set<int>> conn_map; + HashMap<int, RBSet<int>> conn_map; for (const VisualScript::DataConnection &E : data_connections) { if (E.from_node == p_id && E.from_port == p_port) { // Push into the connections map. if (!conn_map.has(E.to_node)) { - conn_map.insert(E.to_node, Set<int>()); + conn_map.insert(E.to_node, RBSet<int>()); } conn_map[E.to_node].insert(E.to_port); } @@ -1617,8 +1617,8 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) { undo_redo->add_do_method(vsn.ptr(), "remove_output_data_port", p_port); undo_redo->add_do_method(this, "_update_graph", p_id); - for (const KeyValue<int, Set<int>> &E : conn_map) { - for (const Set<int>::Element *F = E.value.front(); F; F = F->next()) { + for (const KeyValue<int, RBSet<int>> &E : conn_map) { + for (const RBSet<int>::Element *F = E.value.front(); F; F = F->next()) { undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F->get()); } } @@ -1760,14 +1760,14 @@ void VisualScriptEditor::_on_nodes_paste() { return; } - Map<int, int> remap; + HashMap<int, int> remap; undo_redo->create_action(TTR("Paste VisualScript Nodes")); int idc = script->get_available_id() + 1; - Set<int> to_select; + RBSet<int> to_select; - Set<Vector2> existing_positions; + RBSet<Vector2> existing_positions; { List<int> nodes; @@ -1806,12 +1806,12 @@ void VisualScriptEditor::_on_nodes_paste() { undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); } - for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) { + for (RBSet<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) { undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); } - for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) { + for (RBSet<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) { undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); } @@ -1881,7 +1881,7 @@ void VisualScriptEditor::_on_nodes_delete() { } void VisualScriptEditor::_on_nodes_duplicate() { - Set<int> to_duplicate; + RBSet<int> to_duplicate; for (int i = 0; i < graph->get_child_count(); i++) { GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); @@ -1900,10 +1900,10 @@ void VisualScriptEditor::_on_nodes_duplicate() { undo_redo->create_action(TTR("Duplicate VisualScript Nodes")); int idc = script->get_available_id() + 1; - Set<int> to_select; + RBSet<int> to_select; HashMap<int, int> remap; - for (Set<int>::Element *F = to_duplicate.front(); F; F = F->next()) { + for (RBSet<int>::Element *F = to_duplicate.front(); F; F = F->next()) { // Duplicate from the specific function but place it into the default func as it would lack the connections. Ref<VisualScriptNode> node = script->get_node(F->get()); @@ -3175,7 +3175,7 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro } } -VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) { +VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &visited_nodes) { VisualScriptNode::TypeGuess tg; tg.type = Variant::NIL; @@ -3226,7 +3226,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac } void VisualScriptEditor::_port_action_menu(int p_option) { - Set<int> vn; + RBSet<int> vn; switch (p_option) { case CREATE_CALL_SET_GET: { @@ -3338,7 +3338,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri #endif Vector2 pos = _get_pos_in_graph(port_action_pos); - Set<int> vn; + RBSet<int> vn; bool port_node_exists = true; if (drop_position != Vector2()) { @@ -4094,8 +4094,8 @@ void VisualScriptEditor::_menu_option(int p_what) { } break; case EDIT_CREATE_FUNCTION: { // Create Function. - Map<int, Ref<VisualScriptNode>> nodes; - Set<int> selections; + HashMap<int, Ref<VisualScriptNode>> nodes; + RBSet<int> selections; for (int i = 0; i < graph->get_child_count(); i++) { GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { @@ -4118,18 +4118,18 @@ void VisualScriptEditor::_menu_option(int p_what) { return; // nothing to be done if there are no valid nodes selected } - Set<VisualScript::SequenceConnection> seqmove; - Set<VisualScript::DataConnection> datamove; + RBSet<VisualScript::SequenceConnection> seqmove; + RBSet<VisualScript::DataConnection> datamove; - Set<VisualScript::SequenceConnection> seqext; - Set<VisualScript::DataConnection> dataext; + RBSet<VisualScript::SequenceConnection> seqext; + RBSet<VisualScript::DataConnection> dataext; int start_node = -1; - Set<int> end_nodes; + RBSet<int> end_nodes; if (nodes.size() == 1) { - Ref<VisualScriptNode> nd = script->get_node(nodes.front()->key()); + Ref<VisualScriptNode> nd = script->get_node(nodes.begin()->key); if (nd.is_valid() && nd->has_input_sequence_port()) { - start_node = nodes.front()->key(); + start_node = nodes.begin()->key; } else { EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port.")); return; @@ -4167,8 +4167,8 @@ void VisualScriptEditor::_menu_option(int p_what) { } } else { // Pick the node with input sequence. - Set<int> nodes_from; - Set<int> nodes_to; + RBSet<int> nodes_from; + RBSet<int> nodes_to; for (const VisualScript::SequenceConnection &E : seqs) { if (nodes.has(E.from_node) && nodes.has(E.to_node)) { seqmove.insert(E); @@ -4194,7 +4194,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // If we still don't have a start node then, // run through the nodes and select the first tree node, // i.e. node without any input sequence but output sequence. - for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) { + for (RBSet<int>::Element *E = nodes_from.front(); E; E = E->next()) { if (!nodes_to.has(E->get())) { start_node = E->get(); } @@ -4265,11 +4265,11 @@ void VisualScriptEditor::_menu_option(int p_what) { // Move the nodes. // Handles reconnection of sequence connections on undo, start here in case of issues. - for (Set<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) { + for (RBSet<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) { undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E->get().from_node, E->get().from_output, E->get().to_node); undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node); } - for (Set<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) { + for (RBSet<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) { undo_redo->add_do_method(script.ptr(), "data_disconnect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); } @@ -4279,7 +4279,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // Could fail with the new changes, start here when searching for bugs in create function shortcut. int m = 1; - for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) { + for (RBSet<int>::Element *G = end_nodes.front(); G; G = G->next()) { Ref<VisualScriptReturn> ret_node; ret_node.instantiate(); @@ -4331,7 +4331,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // This is likely going to be very slow and I am not sure if I should keep it, // but I hope that it will not be a problem considering that we won't be creating functions so frequently, // and cyclic connections would be a problem but hopefully we won't let them get to this point. -void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) { +void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes) { for (const VisualScript::SequenceConnection &E : p_seqs) { int from = E.from_node; int to = E.to_node; @@ -4837,7 +4837,7 @@ Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String & } VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr; -Map<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes; +HashMap<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes; VisualScriptCustomNodes::VisualScriptCustomNodes() { singleton = this; diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h index e63539ac5b..c7fd8c4a78 100644 --- a/modules/visual_script/editor/visual_script_editor.h +++ b/modules/visual_script/editor/visual_script_editor.h @@ -142,9 +142,9 @@ class VisualScriptEditor : public ScriptEditorBase { Vector<Pair<Variant::Type, String>> args; }; - Map<StringName, Color> node_colors; + HashMap<StringName, Color> node_colors; HashMap<StringName, Ref<StyleBox>> node_styles; - Map<StringName, Variant::Type> base_type_map; + HashMap<StringName, Variant::Type> base_type_map; void _update_graph_connections(); void _update_graph(int p_only_id = -1); @@ -159,11 +159,11 @@ class VisualScriptEditor : public ScriptEditorBase { String _validate_name(const String &p_name) const; struct Clipboard { - Map<int, Ref<VisualScriptNode>> nodes; - Map<int, Vector2> nodes_positions; + HashMap<int, Ref<VisualScriptNode>> nodes; + HashMap<int, Vector2> nodes_positions; - Set<VisualScript::SequenceConnection> sequence_connections; - Set<VisualScript::DataConnection> data_connections; + RBSet<VisualScript::SequenceConnection> sequence_connections; + RBSet<VisualScript::DataConnection> data_connections; }; static Clipboard *clipboard; @@ -213,7 +213,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _end_node_move(); void _move_node(int p_id, const Vector2 &p_to); - void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes); + void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes); void _node_moved(Vector2 p_from, Vector2 p_to, int p_id); void _remove_node(int p_id); @@ -287,7 +287,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _draw_color_over_button(Object *obj, Color p_color); void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); - VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes); + VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &p_visited_nodes); void _member_rmb_selected(const Vector2 &p_pos); void _member_option(int p_option); @@ -359,7 +359,7 @@ protected: static void _bind_methods(); static VisualScriptCustomNodes *singleton; - static Map<String, Ref<RefCounted>> custom_nodes; + static HashMap<String, Ref<RefCounted>> custom_nodes; static Ref<VisualScriptNode> create_node_custom(const String &p_name); public: diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp index c8549ddb53..18d56a3a9b 100644 --- a/modules/visual_script/editor/visual_script_property_selector.cpp +++ b/modules/visual_script/editor/visual_script_property_selector.cpp @@ -726,7 +726,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() { combined_docs.insert(class_doc.name, class_doc); } } - iterator_doc = combined_docs.front(); + iterator_doc = combined_docs.begin(); return true; } @@ -787,7 +787,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() { } bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() { - DocData::ClassDoc &class_doc = iterator_doc->value(); + DocData::ClassDoc &class_doc = iterator_doc->value; if ( (!_is_class_disabled_by_feature_profile(class_doc.name) && !_is_class_disabled_by_scope(class_doc.name)) || _match_visual_script(class_doc)) { @@ -909,13 +909,13 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() { } } - iterator_doc = iterator_doc->next(); + ++iterator_doc; return !iterator_doc; } bool VisualScriptPropertySelector::SearchRunner::_phase_class_items_init() { results_tree->clear(); - iterator_match = matches.front(); + iterator_match = matches.begin(); root_item = results_tree->create_item(); class_items.clear(); @@ -928,7 +928,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() { return true; } - ClassMatch &match = iterator_match->value(); + ClassMatch &match = iterator_match->value; if (search_flags & SEARCH_SHOW_HIERARCHY) { if (match.required()) { @@ -940,12 +940,12 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() { } } - iterator_match = iterator_match->next(); + ++iterator_match; return !iterator_match; } bool VisualScriptPropertySelector::SearchRunner::_phase_member_items_init() { - iterator_match = matches.front(); + iterator_match = matches.begin(); return true; } @@ -955,7 +955,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() { return true; } - ClassMatch &match = iterator_match->value(); + ClassMatch &match = iterator_match->value; TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item; bool constructor_created = false; @@ -986,7 +986,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() { _create_theme_property_item(parent, match.doc, match.theme_properties[i]); } - iterator_match = iterator_match->next(); + ++iterator_match; return !iterator_match; } diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h index 90a6265ab7..91d81bba47 100644 --- a/modules/visual_script/editor/visual_script_property_selector.h +++ b/modules/visual_script/editor/visual_script_property_selector.h @@ -179,15 +179,15 @@ class VisualScriptPropertySelector::SearchRunner : public RefCounted { Ref<Texture2D> empty_icon; Color disabled_color; - Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr; - Map<String, ClassMatch> matches; - Map<String, ClassMatch>::Element *iterator_match = nullptr; + HashMap<String, DocData::ClassDoc>::Iterator iterator_doc; + HashMap<String, ClassMatch> matches; + HashMap<String, ClassMatch>::Iterator iterator_match; TreeItem *root_item = nullptr; - Map<String, TreeItem *> class_items; + HashMap<String, TreeItem *> class_items; TreeItem *matched_item = nullptr; float match_highest_score = 0; - Map<String, DocData::ClassDoc> combined_docs; + HashMap<String, DocData::ClassDoc> combined_docs; List<String> vs_nodes; bool _is_class_disabled_by_feature_profile(const StringName &p_class); diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index c140ceb0b4..a287b8e69f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -230,7 +230,7 @@ void VisualScript::_node_ports_changed(int p_id) { { List<SequenceConnection> to_remove; - for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { + for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) { to_remove.push_back(E->get()); } @@ -248,7 +248,7 @@ void VisualScript::_node_ports_changed(int p_id) { { List<DataConnection> to_remove; - for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { + for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) { to_remove.push_back(E->get()); } @@ -292,7 +292,7 @@ void VisualScript::remove_node(int p_id) { { List<SequenceConnection> to_remove; - for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { + for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { if (E->get().from_node == p_id || E->get().to_node == p_id) { to_remove.push_back(E->get()); } @@ -307,7 +307,7 @@ void VisualScript::remove_node(int p_id) { { List<DataConnection> to_remove; - for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { + for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { if (E->get().from_node == p_id || E->get().to_node == p_id) { to_remove.push_back(E->get()); } @@ -384,7 +384,7 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i } void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const { - for (const Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { + for (const RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { r_connection->push_back(E->get()); } } @@ -426,7 +426,7 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t } bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const { - for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { + for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { if (E->get().to_node == p_node && E->get().to_port == p_port) { return true; } @@ -435,7 +435,7 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const { } bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const { - for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { + for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { if (E->get().to_node == p_node && E->get().to_port == p_port) { *r_node = E->get().from_node; *r_port = E->get().from_port; @@ -446,7 +446,7 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port } void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const { - for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { + for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { r_connection->push_back(E->get()); } } @@ -751,7 +751,7 @@ void VisualScript::_update_placeholders() { return; // No bother if no placeholders. } List<PropertyInfo> pinfo; - Map<StringName, Variant> values; + HashMap<StringName, Variant> values; for (const KeyValue<StringName, Variable> &E : variables) { if (!variables[E.key]._export) { @@ -764,7 +764,7 @@ void VisualScript::_update_placeholders() { values[p.name] = variables[E.key].default_value; } - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { E->get()->update(pinfo, values); } } @@ -779,7 +779,7 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) { placeholders.insert(sins); List<PropertyInfo> pinfo; - Map<StringName, Variant> values; + HashMap<StringName, Variant> values; for (const KeyValue<StringName, Variable> &E : variables) { if (!variables[E.key]._export) { @@ -1078,7 +1078,7 @@ Dictionary VisualScript::_get_data() const { d["nodes"] = nds; Array seqconns; - for (const Set<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) { + for (const RBSet<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) { seqconns.push_back(F->get().from_node); seqconns.push_back(F->get().from_output); seqconns.push_back(F->get().to_node); @@ -1086,7 +1086,7 @@ Dictionary VisualScript::_get_data() const { d["sequence_connections"] = seqconns; Array dataconns; - for (const Set<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) { + for (const RBSet<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) { dataconns.push_back(F->get().from_node); dataconns.push_back(F->get().from_port); dataconns.push_back(F->get().to_node); @@ -1168,10 +1168,10 @@ bool VisualScript::inherits_script(const Ref<Script> &p_script) const { return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough. } -Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) { +RBSet<int> VisualScript::get_output_sequence_ports_connected(int from_node) { List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>); get_sequence_connection_list(sc); - Set<int> connected; + RBSet<int> connected; for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) { if (E->get().from_node == from_node) { connected.insert(E->get().from_output); @@ -1191,23 +1191,23 @@ VisualScript::~VisualScript() { //////////////////////////////////////////// bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) { - Map<StringName, Variant>::Element *E = variables.find(p_name); + HashMap<StringName, Variant>::Iterator E = variables.find(p_name); if (!E) { return false; } - E->get() = p_value; + E->value = p_value; return true; } bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const { - const Map<StringName, Variant>::Element *E = variables.find(p_name); + HashMap<StringName, Variant>::ConstIterator E = variables.find(p_name); if (!E) { return false; } - r_ret = E->get(); + r_ret = E->value; return true; } @@ -1315,9 +1315,9 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int } Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) { - Map<StringName, Function>::Element *F = functions.find(p_method); + HashMap<StringName, Function>::Iterator F = functions.find(p_method); ERR_FAIL_COND_V(!F, Variant()); - Function *f = &F->get(); + Function *f = &F->value; // This call goes separate, so it can be yielded and suspended. Variant *variant_stack = (Variant *)p_stack; @@ -1689,7 +1689,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { r_error.error = Callable::CallError::CALL_OK; //ok by default - Map<StringName, Function>::Element *F = functions.find(p_method); + HashMap<StringName, Function>::Iterator F = functions.find(p_method); if (!F) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); @@ -1697,7 +1697,7 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant ** VSDEBUG("CALLING: " + String(p_method)); - Function *f = &F->get(); + Function *f = &F->value; int total_stack_size = 0; @@ -1731,14 +1731,14 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant ** memset(pass_stack, 0, f->pass_stack_size * sizeof(int)); - Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node); + HashMap<int, VisualScriptNodeInstance *>::Iterator E = instances.find(f->node); if (!E) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function."); } - VisualScriptNodeInstance *node = E->get(); + VisualScriptNodeInstance *node = E->value; if (flow_stack) { flow_stack[0] = node->get_id(); @@ -1839,7 +1839,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o function.pass_stack_size = 0; function.node_count = 0; - Map<StringName, int> local_var_indices; + HashMap<StringName, int> local_var_indices; if (function.node < 0) { VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E.key)); @@ -1861,15 +1861,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o max_input_args = MAX(max_input_args, function.argument_count); } // Function nodes graphs. - Set<VisualScript::SequenceConnection> seqconns; - Set<VisualScript::DataConnection> dataconns; - Set<int> node_ids; + RBSet<VisualScript::SequenceConnection> seqconns; + RBSet<VisualScript::DataConnection> dataconns; + RBSet<int> node_ids; node_ids.insert(function.node); { List<int> nd_queue; nd_queue.push_back(function.node); while (!nd_queue.is_empty()) { - for (const Set<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) { + for (const RBSet<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) { if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) { nd_queue.push_back(F->get().to_node); node_ids.insert(F->get().to_node); @@ -1881,10 +1881,10 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o nd_queue.pop_front(); } HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port) - for (const Set<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) { + for (const RBSet<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) { dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port); } - for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) { + for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { nd_queue.push_back(F->get()); } List<int> dc_keys; @@ -1907,7 +1907,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o //Multiple passes are required to set up this complex thing.. //First create the nodes. - for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) { + for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { Ref<VisualScriptNode> node = script->nodes[F->get()].node; VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance. @@ -1981,7 +1981,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o function.trash_pos = function.max_stack++; // create pos for trash // Second pass, do data connections. - for (const Set<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) { + for (const RBSet<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) { VisualScript::DataConnection dc = F->get(); ERR_CONTINUE(!instances.has(dc.from_node)); VisualScriptNodeInstance *from = instances[dc.from_node]; @@ -2008,7 +2008,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o } // Third pass, do sequence connections. - for (const Set<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) { + for (const RBSet<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) { VisualScript::SequenceConnection sc = F->get(); ERR_CONTINUE(!instances.has(sc.from_node)); VisualScriptNodeInstance *from = instances[sc.from_node]; @@ -2022,7 +2022,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o //fourth pass: // 1) unassigned input ports to default values // 2) connect unassigned output ports to trash - for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) { + for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { ERR_CONTINUE(!instances.has(F->get())); Ref<VisualScriptNode> node = script->nodes[F->get()].node; @@ -2223,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const return script; } -bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { +bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const { return false; } diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 6b27af15f6..c28ec2268b 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -214,8 +214,8 @@ private: HashMap<int, NodeData> nodes; // Can be a sparse map. - Set<SequenceConnection> sequence_connections; - Set<DataConnection> data_connections; + RBSet<SequenceConnection> sequence_connections; + RBSet<DataConnection> data_connections; Vector2 scroll; @@ -233,15 +233,15 @@ private: HashMap<StringName, Function> functions; HashMap<StringName, Variable> variables; - Map<StringName, Vector<Argument>> custom_signals; + HashMap<StringName, Vector<Argument>> custom_signals; Vector<Multiplayer::RPCConfig> rpc_functions; - Map<Object *, VisualScriptInstance *> instances; + HashMap<Object *, VisualScriptInstance *> instances; bool is_tool_script; #ifdef TOOLS_ENABLED - Set<PlaceHolderScriptInstance *> placeholders; + RBSet<PlaceHolderScriptInstance *> placeholders; // void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; void _update_placeholders(); @@ -283,7 +283,7 @@ public: void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node); bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const; void get_sequence_connection_list(List<SequenceConnection> *r_connection) const; - Set<int> get_output_sequence_ports_connected(int from_node); + RBSet<int> get_output_sequence_ports_connected(int from_node); void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port); void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port); @@ -317,7 +317,7 @@ public: void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx); void remove_custom_signal(const StringName &p_name); void rename_custom_signal(const StringName &p_name, const StringName &p_new_name); - Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node); + RBSet<int> get_output_sequence_ports_connected(const String &edited_func, int from_node); void get_custom_signal_list(List<StringName> *r_custom_signals) const; @@ -376,8 +376,8 @@ class VisualScriptInstance : public ScriptInstance { Object *owner = nullptr; Ref<VisualScript> script; - Map<StringName, Variant> variables; // Using variable path, not script. - Map<int, VisualScriptNodeInstance *> instances; + HashMap<StringName, Variant> variables; // Using variable path, not script. + HashMap<int, VisualScriptNodeInstance *> instances; struct Function { int node = 0; @@ -389,7 +389,7 @@ class VisualScriptInstance : public ScriptInstance { int argument_count = 0; }; - Map<StringName, Function> functions; + HashMap<StringName, Function> functions; Vector<Variant> default_values; int max_input_args = 0; @@ -415,22 +415,22 @@ public: String to_string(bool *r_valid); bool set_variable(const StringName &p_variable, const Variant &p_value) { - Map<StringName, Variant>::Element *E = variables.find(p_variable); + HashMap<StringName, Variant>::Iterator E = variables.find(p_variable); if (!E) { return false; } - E->get() = p_value; + E->value = p_value; return true; } bool get_variable(const StringName &p_variable, Variant *r_variable) const { - const Map<StringName, Variant>::Element *E = variables.find(p_variable); + HashMap<StringName, Variant>::ConstIterator E = variables.find(p_variable); if (!E) { return false; } - *r_variable = E->get(); + *r_variable = E->value; return true; } @@ -480,7 +480,7 @@ public: typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type); class VisualScriptLanguage : public ScriptLanguage { - Map<String, VisualScriptNodeRegisterFunc> register_funcs; + HashMap<String, VisualScriptNodeRegisterFunc> register_funcs; struct CallLevel { Variant *stack = nullptr; @@ -570,7 +570,7 @@ public: virtual void get_string_delimiters(List<String> *p_delimiters) const override; virtual bool is_using_templates() override; virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override; - virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override; + virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override; virtual Script *create_script() const override; virtual bool has_named_classes() const override; virtual bool supports_builtin_mode() const override; diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index dbbe74f3d5..ac33526ddc 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -3416,7 +3416,7 @@ VisualScriptConstructor::VisualScriptConstructor() { type = Variant::NIL; } -static Map<String, Pair<Variant::Type, MethodInfo>> constructor_map; +static HashMap<String, Pair<Variant::Type, MethodInfo>> constructor_map; static Ref<VisualScriptNode> create_constructor_node(const String &p_name) { ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>()); 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