diff options
author | reduz <reduzio@gmail.com> | 2022-03-10 08:17:38 +0100 |
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committer | reduz <reduzio@gmail.com> | 2022-03-10 12:28:11 +0100 |
commit | 6f51eca1e3045571ccc68414a922e8b0229111f0 (patch) | |
tree | 8aee693d8f1972009c5788f34fcebfd6c681e9e1 /modules/visual_script | |
parent | 741bbb9d7c95dfd810c113ca935a8f16238b5334 (diff) |
Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.
Most classes that make sense have been converted. Missing:
* Physics servers
* VideoStream
* Script* classes.
which will go in a separate PR due to the complexity involved.
Diffstat (limited to 'modules/visual_script')
-rw-r--r-- | modules/visual_script/register_types.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp index e7b5f58174..d19870921d 100644 --- a/modules/visual_script/register_types.cpp +++ b/modules/visual_script/register_types.cpp @@ -53,10 +53,10 @@ void register_visual_script_types() { ScriptServer::register_language(visual_script_language); GDREGISTER_CLASS(VisualScript); - GDREGISTER_VIRTUAL_CLASS(VisualScriptNode); + GDREGISTER_ABSTRACT_CLASS(VisualScriptNode); GDREGISTER_CLASS(VisualScriptFunctionState); GDREGISTER_CLASS(VisualScriptFunction); - GDREGISTER_VIRTUAL_CLASS(VisualScriptLists); + GDREGISTER_ABSTRACT_CLASS(VisualScriptLists); GDREGISTER_CLASS(VisualScriptComposeArray); GDREGISTER_CLASS(VisualScriptOperator); GDREGISTER_CLASS(VisualScriptVariableSet); |