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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2018-08-07 17:00:56 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2018-08-07 17:04:30 +0200 |
commit | 31c12f05c42f4ce63f82e429a2698d675a3c0c7e (patch) | |
tree | 04f0c90d428b3cb6573bc780d626d0ed5cc7d825 /modules/visual_script/visual_script_yield_nodes.h | |
parent | 619ba76f46544b3e8f449177830032fec3f129e9 (diff) |
Tweak the default SpatialMaterial properties
Roughness is now set to 1 by default and albedo is now white,
even on meshes that do not have any materials defined.
This means there is no longer a visual difference between a
mesh with no materials defined and a mesh with a default
SpatialMaterial defined.
Diffstat (limited to 'modules/visual_script/visual_script_yield_nodes.h')
0 files changed, 0 insertions, 0 deletions