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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-05-29 11:47:52 +0200
committerGitHub <noreply@github.com>2018-05-29 11:47:52 +0200
commit4c69a495c948b1698a1634b506bf660bd49cdd76 (patch)
tree76f810cefb7542fc4e3040d52810899a5e4ea40c /modules/visual_script/visual_script_nodes.h
parentd0b62ce1558766134ea2fc6bcf912e837d0ae40b (diff)
Revert "RPCMode refactor, more sync modes"
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r--modules/visual_script/visual_script_nodes.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 9bfbd46e47..a0bc35dd92 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -46,7 +46,7 @@ class VisualScriptFunction : public VisualScriptNode {
bool stack_less;
int stack_size;
- MultiplayerAPI::RPCMode rpc_mode;
+ ScriptInstance::RPCMode rpc_mode;
bool sequenced;
protected:
@@ -93,8 +93,8 @@ public:
void set_return_type(Variant::Type p_type);
Variant::Type get_return_type() const;
- void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
- MultiplayerAPI::RPCMode get_rpc_mode() const;
+ void set_rpc_mode(ScriptInstance::RPCMode p_mode);
+ ScriptInstance::RPCMode get_rpc_mode() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);