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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-05-29 11:47:52 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-29 11:47:52 +0200 |
commit | 4c69a495c948b1698a1634b506bf660bd49cdd76 (patch) | |
tree | 76f810cefb7542fc4e3040d52810899a5e4ea40c /modules/visual_script/visual_script_nodes.h | |
parent | d0b62ce1558766134ea2fc6bcf912e837d0ae40b (diff) |
Revert "RPCMode refactor, more sync modes"
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 9bfbd46e47..a0bc35dd92 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -46,7 +46,7 @@ class VisualScriptFunction : public VisualScriptNode { bool stack_less; int stack_size; - MultiplayerAPI::RPCMode rpc_mode; + ScriptInstance::RPCMode rpc_mode; bool sequenced; protected: @@ -93,8 +93,8 @@ public: void set_return_type(Variant::Type p_type); Variant::Type get_return_type() const; - void set_rpc_mode(MultiplayerAPI::RPCMode p_mode); - MultiplayerAPI::RPCMode get_rpc_mode() const; + void set_rpc_mode(ScriptInstance::RPCMode p_mode); + ScriptInstance::RPCMode get_rpc_mode() const; virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); |