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author | Juan Linietsky <reduzio@gmail.com> | 2016-08-02 19:11:05 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-08-02 19:11:05 -0300 |
commit | ad313097ebcb2a0c02c956fdf74a6610c3f7c9a8 (patch) | |
tree | 2c02ecaaa80bfdcf01e4061f27b808e748cdc580 /modules/visual_script/visual_script_func_nodes.h | |
parent | 221cb58382ae34d4f91d9923fd979a328feabace (diff) |
WIP visual scripting, not working yet but you can check out stuff
Diffstat (limited to 'modules/visual_script/visual_script_func_nodes.h')
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.h | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h new file mode 100644 index 0000000000..d1201541b3 --- /dev/null +++ b/modules/visual_script/visual_script_func_nodes.h @@ -0,0 +1,325 @@ +#ifndef VISUAL_SCRIPT_FUNC_NODES_H +#define VISUAL_SCRIPT_FUNC_NODES_H + +#include "visual_script.h" + + +class VisualScriptFunctionCall : public VisualScriptNode { + + OBJ_TYPE(VisualScriptFunctionCall,VisualScriptNode) +public: + enum CallMode { + CALL_MODE_SELF, + CALL_MODE_NODE_PATH, + CALL_MODE_INSTANCE, + }; +private: + + CallMode call_mode; + StringName base_type; + NodePath base_path; + StringName function; + int use_default_args; + + Node *_get_base_node() const; + StringName _get_base_type() const; + + void _update_defargs(); +protected: + virtual void _validate_property(PropertyInfo& property) const; + + static void _bind_methods(); + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + + void set_base_type(const StringName& p_type); + StringName get_base_type() const; + + void set_function(const StringName& p_type); + StringName get_function() const; + + void set_base_path(const NodePath& p_type); + NodePath get_base_path() const; + + void set_call_mode(CallMode p_mode); + CallMode get_call_mode() const; + + void set_use_default_args(int p_amount); + int get_use_default_args() const; + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance); + + VisualScriptFunctionCall(); +}; + +VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode ); + + +class VisualScriptPropertySet : public VisualScriptNode { + + OBJ_TYPE(VisualScriptPropertySet,VisualScriptNode) +public: + enum CallMode { + CALL_MODE_SELF, + CALL_MODE_NODE_PATH, + CALL_MODE_INSTANCE, + }; +private: + + CallMode call_mode; + StringName base_type; + NodePath base_path; + StringName property; + bool use_builtin_value; + Variant builtin_value; + + Node *_get_base_node() const; + StringName _get_base_type() const; + + +protected: + virtual void _validate_property(PropertyInfo& property) const; + + static void _bind_methods(); + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + + void set_base_type(const StringName& p_type); + StringName get_base_type() const; + + void set_property(const StringName& p_type); + StringName get_property() const; + + void set_base_path(const NodePath& p_type); + NodePath get_base_path() const; + + void set_call_mode(CallMode p_mode); + CallMode get_call_mode() const; + + void set_use_builtin_value(bool p_use); + bool is_using_builtin_value() const; + + void set_builtin_value(const Variant &p_value); + Variant get_builtin_value() const; + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance); + + VisualScriptPropertySet(); +}; + +VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode ); + + +class VisualScriptPropertyGet : public VisualScriptNode { + + OBJ_TYPE(VisualScriptPropertyGet,VisualScriptNode) +public: + enum CallMode { + CALL_MODE_SELF, + CALL_MODE_NODE_PATH, + CALL_MODE_INSTANCE, + }; +private: + + CallMode call_mode; + StringName base_type; + NodePath base_path; + StringName property; + + + Node *_get_base_node() const; + StringName _get_base_type() const; + + +protected: + virtual void _validate_property(PropertyInfo& property) const; + + static void _bind_methods(); + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + + void set_base_type(const StringName& p_type); + StringName get_base_type() const; + + void set_property(const StringName& p_type); + StringName get_property() const; + + void set_base_path(const NodePath& p_type); + NodePath get_base_path() const; + + void set_call_mode(CallMode p_mode); + CallMode get_call_mode() const; + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance); + + VisualScriptPropertyGet(); +}; + + + + + +VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode ); + + + +class VisualScriptScriptCall : public VisualScriptNode { + + OBJ_TYPE(VisualScriptScriptCall,VisualScriptNode) +public: + enum CallMode { + CALL_MODE_SELF, + CALL_MODE_NODE_PATH, + }; +private: + + CallMode call_mode; + NodePath base_path; + StringName function; + + + Node *_get_base_node() const; + + +protected: + virtual void _validate_property(PropertyInfo& property) const; + + static void _bind_methods(); + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + + void set_function(const StringName& p_type); + StringName get_function() const; + + void set_base_path(const NodePath& p_type); + NodePath get_base_path() const; + + void set_call_mode(CallMode p_mode); + CallMode get_call_mode() const; + + + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance); + + VisualScriptScriptCall(); +}; + +VARIANT_ENUM_CAST(VisualScriptScriptCall::CallMode ); + + + + +class VisualScriptEmitSignal : public VisualScriptNode { + + OBJ_TYPE(VisualScriptEmitSignal,VisualScriptNode) + +private: + + StringName name; + + +protected: + virtual void _validate_property(PropertyInfo& property) const; + + static void _bind_methods(); + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + + void set_signal(const StringName& p_type); + StringName get_signal() const; + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance); + + VisualScriptEmitSignal(); +}; + + + +void register_visual_script_func_nodes(); + +#endif // VISUAL_SCRIPT_FUNC_NODES_H |