summaryrefslogtreecommitdiff
path: root/modules/visual_script/visual_script_flow_control.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2016-08-02 19:11:05 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-08-02 19:11:05 -0300
commitad313097ebcb2a0c02c956fdf74a6610c3f7c9a8 (patch)
tree2c02ecaaa80bfdcf01e4061f27b808e748cdc580 /modules/visual_script/visual_script_flow_control.h
parent221cb58382ae34d4f91d9923fd979a328feabace (diff)
WIP visual scripting, not working yet but you can check out stuff
Diffstat (limited to 'modules/visual_script/visual_script_flow_control.h')
-rw-r--r--modules/visual_script/visual_script_flow_control.h196
1 files changed, 196 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
new file mode 100644
index 0000000000..557654b080
--- /dev/null
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -0,0 +1,196 @@
+#ifndef VISUAL_SCRIPT_FLOW_CONTROL_H
+#define VISUAL_SCRIPT_FLOW_CONTROL_H
+
+#include "visual_script.h"
+
+class VisualScriptReturn : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptReturn,VisualScriptNode)
+
+
+ Variant::Type type;
+ bool with_value;
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_return_type(Variant::Type);
+ Variant::Type get_return_type() const;
+
+ void set_enable_return_value(bool p_enable);
+ bool is_return_value_enabled() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptReturn();
+};
+
+
+class VisualScriptCondition : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptCondition,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptCondition();
+};
+
+
+class VisualScriptWhile : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptWhile,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptWhile();
+};
+
+
+
+class VisualScriptIterator : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptIterator,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptIterator();
+};
+
+
+
+class VisualScriptSequence : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptSequence,VisualScriptNode)
+
+
+ int steps;
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_steps(int p_steps);
+ int get_steps() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptSequence();
+};
+
+void register_visual_script_flow_control_nodes();
+
+
+
+#endif // VISUAL_SCRIPT_FLOW_CONTROL_H