diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-09-03 14:58:23 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-09-03 14:58:23 -0300 |
commit | 5028d7510d1036cfb027d3dd2158d3d22afb530b (patch) | |
tree | 787348324806cbc035f4d7374d66cbf9282db11c /modules/visual_script/visual_script_editor.h | |
parent | ee37c2f4330e9bd247576b5834cd2660cb520e13 (diff) |
Connection hints when connecting to empty space.
Diffstat (limited to 'modules/visual_script/visual_script_editor.h')
-rw-r--r-- | modules/visual_script/visual_script_editor.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 5a40822bfe..5191ed540a 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -33,6 +33,19 @@ class VisualScriptEditor : public ScriptEditorBase { EDIT_PASTE_NODES, }; + enum PortAction { + + CREATE_CALL, + CREATE_SET, + CREATE_GET, + CREATE_COND, + CREATE_SEQUENCE, + CREATE_SWITCH, + CREATE_ITERATOR, + CREATE_WHILE, + CREATE_RETURN, + }; + MenuButton *edit_menu; Ref<VisualScript> script; @@ -53,6 +66,7 @@ class VisualScriptEditor : public ScriptEditorBase { PropertyEditor *edit_signal_edit; PropertySelector *method_select; + PropertySelector *new_connect_node_select; VisualScriptEditorVariableEdit *variable_editor; @@ -114,6 +128,16 @@ class VisualScriptEditor : public ScriptEditorBase { static Clipboard *clipboard; + PopupMenu *port_action_popup; + + PortAction port_action; + int port_action_node; + int port_action_output; + Vector2 port_action_pos; + int port_action_new_node; + void _port_action_menu(int p_option); + void _selected_connect_node_method_or_setget(const String& p_text); + int error_line; @@ -145,6 +169,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _member_button(Object *p_item, int p_column, int p_button); + String revert_on_drag; void _input(const InputEvent& p_event); @@ -173,6 +198,8 @@ class VisualScriptEditor : public ScriptEditorBase { void _draw_color_over_button(Object* obj,Color p_color); void _button_resource_previewed(const String& p_path,const Ref<Texture>& p_preview,Variant p_ud); + VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node,int p_port_action_output,Set<int> &visited_nodes); + protected: |