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authorJuan Linietsky <juan@godotengine.org>2020-03-03 22:51:12 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-26 15:49:38 +0100
commit9e08742de81b062c30b7984900a55d5150a4bd17 (patch)
tree6570bbc8bdcc17e0538d0361156f041b24c2614d /modules/visual_script/visual_script_editor.cpp
parentf8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (diff)
Added a Window node, and made it the scene root.
Still a lot of work to do.
Diffstat (limited to 'modules/visual_script/visual_script_editor.cpp')
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 14c37bd375..8600dcbbf5 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -38,7 +38,7 @@
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
#include "visual_script_expression.h"
#include "visual_script_flow_control.h"
#include "visual_script_func_nodes.h"