diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-24 23:16:30 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-24 23:16:30 +0100 |
commit | 7dfba3cda9f13427f9f10a6eefbec52aef62274c (patch) | |
tree | 37231b14dfe24e8597ca5c780bb151696cda9b57 /modules/visual_script/doc_classes | |
parent | 2bc6db65c14f00de5a0349e910037ca2db7fc103 (diff) |
doc: Fix enum tags thanks to 2bc6db6
Diffstat (limited to 'modules/visual_script/doc_classes')
9 files changed, 119 insertions, 119 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 1a9dfc3333..9f7d38e957 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -19,192 +19,192 @@ </member> </members> <constants> - <constant name="MATH_SIN" value="0"> + <constant name="MATH_SIN" value="0" enum="BuiltinFunc"> Return the sine of the input. </constant> - <constant name="MATH_COS" value="1"> + <constant name="MATH_COS" value="1" enum="BuiltinFunc"> Return the cosine of the input. </constant> - <constant name="MATH_TAN" value="2"> + <constant name="MATH_TAN" value="2" enum="BuiltinFunc"> Return the tangent of the input. </constant> - <constant name="MATH_SINH" value="3"> + <constant name="MATH_SINH" value="3" enum="BuiltinFunc"> Return the hyperbolic sine of the input. </constant> - <constant name="MATH_COSH" value="4"> + <constant name="MATH_COSH" value="4" enum="BuiltinFunc"> Return the hyperbolic cosine of the input. </constant> - <constant name="MATH_TANH" value="5"> + <constant name="MATH_TANH" value="5" enum="BuiltinFunc"> Return the hyperbolic tangent of the input. </constant> - <constant name="MATH_ASIN" value="6"> + <constant name="MATH_ASIN" value="6" enum="BuiltinFunc"> Return the arc sine of the input. </constant> - <constant name="MATH_ACOS" value="7"> + <constant name="MATH_ACOS" value="7" enum="BuiltinFunc"> Return the arc cosine of the input. </constant> - <constant name="MATH_ATAN" value="8"> + <constant name="MATH_ATAN" value="8" enum="BuiltinFunc"> Return the arc tangent of the input. </constant> - <constant name="MATH_ATAN2" value="9"> + <constant name="MATH_ATAN2" value="9" enum="BuiltinFunc"> Return the arc tangent of the input, using the signs of both parameters to determine the exact angle. </constant> - <constant name="MATH_SQRT" value="10"> + <constant name="MATH_SQRT" value="10" enum="BuiltinFunc"> Return the square root of the input. </constant> - <constant name="MATH_FMOD" value="11"> + <constant name="MATH_FMOD" value="11" enum="BuiltinFunc"> Return the remainder of one input divided by the other, using floating-point numbers. </constant> - <constant name="MATH_FPOSMOD" value="12"> + <constant name="MATH_FPOSMOD" value="12" enum="BuiltinFunc"> Return the positive remainder of one input divided by the other, using floating-point numbers. </constant> - <constant name="MATH_FLOOR" value="13"> + <constant name="MATH_FLOOR" value="13" enum="BuiltinFunc"> Return the input rounded down. </constant> - <constant name="MATH_CEIL" value="14"> + <constant name="MATH_CEIL" value="14" enum="BuiltinFunc"> Return the input rounded up. </constant> - <constant name="MATH_ROUND" value="15"> + <constant name="MATH_ROUND" value="15" enum="BuiltinFunc"> Return the input rounded to the nearest integer. </constant> - <constant name="MATH_ABS" value="16"> + <constant name="MATH_ABS" value="16" enum="BuiltinFunc"> Return the absolute value of the input. </constant> - <constant name="MATH_SIGN" value="17"> + <constant name="MATH_SIGN" value="17" enum="BuiltinFunc"> Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative. </constant> - <constant name="MATH_POW" value="18"> + <constant name="MATH_POW" value="18" enum="BuiltinFunc"> Return the input raised to a given power. </constant> - <constant name="MATH_LOG" value="19"> + <constant name="MATH_LOG" value="19" enum="BuiltinFunc"> Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use. </constant> - <constant name="MATH_EXP" value="20"> + <constant name="MATH_EXP" value="20" enum="BuiltinFunc"> Return [b]e[/b] raised to the power of the input. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828. </constant> - <constant name="MATH_ISNAN" value="21"> + <constant name="MATH_ISNAN" value="21" enum="BuiltinFunc"> Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist. </constant> - <constant name="MATH_ISINF" value="22"> + <constant name="MATH_ISINF" value="22" enum="BuiltinFunc"> Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist. </constant> - <constant name="MATH_EASE" value="23"> + <constant name="MATH_EASE" value="23" enum="BuiltinFunc"> Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in. </constant> - <constant name="MATH_DECIMALS" value="24"> + <constant name="MATH_DECIMALS" value="24" enum="BuiltinFunc"> Return the number of digit places after the decimal that the first non-zero digit occurs. </constant> - <constant name="MATH_STEPIFY" value="25"> + <constant name="MATH_STEPIFY" value="25" enum="BuiltinFunc"> Return the input snapped to a given step. </constant> - <constant name="MATH_LERP" value="26"> + <constant name="MATH_LERP" value="26" enum="BuiltinFunc"> Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code]. </constant> - <constant name="MATH_INVERSE_LERP" value="27"> + <constant name="MATH_INVERSE_LERP" value="27" enum="BuiltinFunc"> </constant> - <constant name="MATH_RANGE_LERP" value="28"> + <constant name="MATH_RANGE_LERP" value="28" enum="BuiltinFunc"> </constant> - <constant name="MATH_DECTIME" value="29"> + <constant name="MATH_DECTIME" value="29" enum="BuiltinFunc"> Return the result of 'value' decreased by 'step' * 'amount'. </constant> - <constant name="MATH_RANDOMIZE" value="30"> + <constant name="MATH_RANDOMIZE" value="30" enum="BuiltinFunc"> Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. </constant> - <constant name="MATH_RAND" value="31"> + <constant name="MATH_RAND" value="31" enum="BuiltinFunc"> Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. </constant> - <constant name="MATH_RANDF" value="32"> + <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDOM" value="33"> + <constant name="MATH_RANDOM" value="33" enum="BuiltinFunc"> Return a random floating-point value between the two inputs. </constant> - <constant name="MATH_SEED" value="34"> + <constant name="MATH_SEED" value="34" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="35"> + <constant name="MATH_RANDSEED" value="35" enum="BuiltinFunc"> Return a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="36"> + <constant name="MATH_DEG2RAD" value="36" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="37"> + <constant name="MATH_RAD2DEG" value="37" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="38"> + <constant name="MATH_LINEAR2DB" value="38" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="39"> + <constant name="MATH_DB2LINEAR" value="39" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_POLAR2CARTESIAN" value="40"> + <constant name="MATH_POLAR2CARTESIAN" value="40" enum="BuiltinFunc"> Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis). </constant> - <constant name="MATH_CARTESIAN2POLAR" value="41"> + <constant name="MATH_CARTESIAN2POLAR" value="41" enum="BuiltinFunc"> Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle). </constant> - <constant name="MATH_WRAP" value="42"> + <constant name="MATH_WRAP" value="42" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="43"> + <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc"> </constant> - <constant name="LOGIC_MAX" value="44"> + <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="45"> + <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="46"> + <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)` </constant> - <constant name="LOGIC_NEAREST_PO2" value="47"> + <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="48"> + <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="FUNC_FUNCREF" value="49"> + <constant name="FUNC_FUNCREF" value="49" enum="BuiltinFunc"> Create a [FuncRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="50"> + <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="51"> + <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="52"> + <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="53"> + <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="54"> + <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="55"> + <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="56"> + <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="57"> + <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="VAR_TO_STR" value="58"> + <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="59"> + <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="60"> + <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> Serialize a [Variant] to a [PoolByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="61"> + <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES]. </constant> - <constant name="COLORN" value="62"> + <constant name="COLORN" value="62" enum="BuiltinFunc"> Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc. </constant> - <constant name="FUNC_MAX" value="63"> + <constant name="FUNC_MAX" value="63" enum="BuiltinFunc"> The maximum value the [member function] property can have. </constant> </constants> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 100f76bbb7..c321c616af 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -136,28 +136,28 @@ </method> </methods> <constants> - <constant name="START_MODE_BEGIN_SEQUENCE" value="0"> + <constant name="START_MODE_BEGIN_SEQUENCE" value="0" enum="StartMode"> The start mode used the first time when [method _step] is called. </constant> - <constant name="START_MODE_CONTINUE_SEQUENCE" value="1"> + <constant name="START_MODE_CONTINUE_SEQUENCE" value="1" enum="StartMode"> The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT. </constant> - <constant name="START_MODE_RESUME_YIELD" value="2"> + <constant name="START_MODE_RESUME_YIELD" value="2" enum="StartMode"> The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT. </constant> - <constant name="STEP_PUSH_STACK_BIT" value="16777216" enum=""> + <constant name="STEP_PUSH_STACK_BIT" value="16777216"> Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution. </constant> - <constant name="STEP_GO_BACK_BIT" value="33554432" enum=""> + <constant name="STEP_GO_BACK_BIT" value="33554432"> Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function. </constant> - <constant name="STEP_NO_ADVANCE_BIT" value="67108864" enum=""> + <constant name="STEP_NO_ADVANCE_BIT" value="67108864"> </constant> - <constant name="STEP_EXIT_FUNCTION_BIT" value="134217728" enum=""> + <constant name="STEP_EXIT_FUNCTION_BIT" value="134217728"> Hint used by [method _step] to tell that control should stop and exit the function. </constant> - <constant name="STEP_YIELD_BIT" value="268435456" enum=""> + <constant name="STEP_YIELD_BIT" value="268435456"> Hint used by [method _step] to tell that the function should be yielded. Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState]. </constant> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index 4f1ddc78c0..cc2360fc2e 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -35,25 +35,25 @@ </member> </members> <constants> - <constant name="CALL_MODE_SELF" value="0"> + <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> </constant> - <constant name="CALL_MODE_NODE_PATH" value="1"> + <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> </constant> - <constant name="CALL_MODE_INSTANCE" value="2"> + <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3"> + <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> </constant> - <constant name="CALL_MODE_SINGLETON" value="4"> + <constant name="CALL_MODE_SINGLETON" value="4" enum="CallMode"> </constant> - <constant name="RPC_DISABLED" value="0"> + <constant name="RPC_DISABLED" value="0" enum="RPCCallMode"> </constant> - <constant name="RPC_RELIABLE" value="1"> + <constant name="RPC_RELIABLE" value="1" enum="RPCCallMode"> </constant> - <constant name="RPC_UNRELIABLE" value="2"> + <constant name="RPC_UNRELIABLE" value="2" enum="RPCCallMode"> </constant> - <constant name="RPC_RELIABLE_TO_ID" value="3"> + <constant name="RPC_RELIABLE_TO_ID" value="3" enum="RPCCallMode"> </constant> - <constant name="RPC_UNRELIABLE_TO_ID" value="4"> + <constant name="RPC_UNRELIABLE_TO_ID" value="4" enum="RPCCallMode"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index 08297ed2ee..afe72ba564 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -17,13 +17,13 @@ </member> </members> <constants> - <constant name="MODE_PRESSED" value="0"> + <constant name="MODE_PRESSED" value="0" enum="Mode"> </constant> - <constant name="MODE_RELEASED" value="1"> + <constant name="MODE_RELEASED" value="1" enum="Mode"> </constant> - <constant name="MODE_JUST_PRESSED" value="2"> + <constant name="MODE_JUST_PRESSED" value="2" enum="Mode"> </constant> - <constant name="MODE_JUST_RELEASED" value="3"> + <constant name="MODE_JUST_RELEASED" value="3" enum="Mode"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index 8ebea37ff9..2cb053ee5f 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -22,31 +22,31 @@ </member> </members> <constants> - <constant name="MATH_CONSTANT_ONE" value="0"> + <constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant"> Unity: [code]1[/code] </constant> - <constant name="MATH_CONSTANT_PI" value="1"> + <constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant"> Pi: [code]3.141593[/code] </constant> - <constant name="MATH_CONSTANT_HALF_PI" value="2"> + <constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant"> Pi divided by two: [code]1.570796[/code] </constant> - <constant name="MATH_CONSTANT_TAU" value="3"> + <constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant"> Tau: [code]6.283185[/code] </constant> - <constant name="MATH_CONSTANT_E" value="4"> + <constant name="MATH_CONSTANT_E" value="4" enum="MathConstant"> Natural log: [code]2.718282[/code] </constant> - <constant name="MATH_CONSTANT_SQRT2" value="5"> + <constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant"> Square root of two: [code]1.414214[/code] </constant> - <constant name="MATH_CONSTANT_INF" value="6"> + <constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant"> Infinity: [code]inf[/code] </constant> - <constant name="MATH_CONSTANT_NAN" value="7"> + <constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant"> Not a number: [code]nan[/code] </constant> - <constant name="MATH_CONSTANT_MAX" value="8"> + <constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index b2a51b80b1..f68f0edeea 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -29,11 +29,11 @@ </member> </members> <constants> - <constant name="CALL_MODE_SELF" value="0"> + <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> </constant> - <constant name="CALL_MODE_NODE_PATH" value="1"> + <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> </constant> - <constant name="CALL_MODE_INSTANCE" value="2"> + <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index ac91b23dd2..d4305af57f 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -31,35 +31,35 @@ </member> </members> <constants> - <constant name="CALL_MODE_SELF" value="0"> + <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> </constant> - <constant name="CALL_MODE_NODE_PATH" value="1"> + <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> </constant> - <constant name="CALL_MODE_INSTANCE" value="2"> + <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3"> + <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> </constant> - <constant name="ASSIGN_OP_NONE" value="0"> + <constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_ADD" value="1"> + <constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_SUB" value="2"> + <constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_MUL" value="3"> + <constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_DIV" value="4"> + <constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_MOD" value="5"> + <constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_SHIFT_LEFT" value="6"> + <constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_SHIFT_RIGHT" value="7"> + <constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_BIT_AND" value="8"> + <constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_BIT_OR" value="9"> + <constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp"> </constant> - <constant name="ASSIGN_OP_BIT_XOR" value="10"> + <constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index 26d865f065..b42fc027cf 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -17,11 +17,11 @@ </member> </members> <constants> - <constant name="YIELD_FRAME" value="1"> + <constant name="YIELD_FRAME" value="1" enum="YieldMode"> </constant> - <constant name="YIELD_PHYSICS_FRAME" value="2"> + <constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode"> </constant> - <constant name="YIELD_WAIT" value="3"> + <constant name="YIELD_WAIT" value="3" enum="YieldMode"> </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index 46cdf9dbc1..f69043a685 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -21,11 +21,11 @@ </member> </members> <constants> - <constant name="CALL_MODE_SELF" value="0"> + <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> </constant> - <constant name="CALL_MODE_NODE_PATH" value="1"> + <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> </constant> - <constant name="CALL_MODE_INSTANCE" value="2"> + <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> </constant> </constants> </class> |