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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-01-15 08:32:17 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-01-15 08:38:40 +0100 |
commit | d7cd25ad9c94ee9d0b7e3a8356064f1581be0ff6 (patch) | |
tree | f492bc0e47669eab945c6ed50a77d922ddaae213 /modules/visual_script/doc_classes/VisualScriptResourcePath.xml | |
parent | 9ed34d44238d130f5c7d999bb7265e7c0e906567 (diff) |
Save 4 bytes in ENet multiplayer protocol.
Avoid sending encoded packet flags (reliable/unreliable/ordered) as
that's already been done by ENet itself and we can read them from the
incoming packet.
Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptResourcePath.xml')
0 files changed, 0 insertions, 0 deletions