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author | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-10-15 22:25:00 +0900 |
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committer | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-11-03 13:39:33 +0900 |
commit | 953a7bce7edf289dd8d2a1a6c8ecd8105380c8da (patch) | |
tree | a460d22509538abda5248c0b3ea7dc96d054b638 /modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | |
parent | af80bc8abecc30c77901967281679e380fb9f952 (diff) |
reimplement ping-pong
Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml')
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 49 |
1 files changed, 26 insertions, 23 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 942d92311b..f4abb3c122 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -140,73 +140,76 @@ </constant> <constant name="MATH_WRAPF" value="42" enum="BuiltinFunc"> </constant> - <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc"> + <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc"> + Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. + </constant> + <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="49" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="50" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="52" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="53" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="64" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="65" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> |