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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:33:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:36:24 +0100
commitcb282c6ef0bb91957f8a6f422705813bd47c788c (patch)
tree7eba92b08fc89f46f1b7402b86372cfcc82486db /modules/vhacd
parentc5d76139dc9c5721e09e0e782bed5ccf1789554b (diff)
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'modules/vhacd')
-rw-r--r--modules/vhacd/register_types.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/vhacd/register_types.cpp b/modules/vhacd/register_types.cpp
index 26c6146bab..7deb20f6e7 100644
--- a/modules/vhacd/register_types.cpp
+++ b/modules/vhacd/register_types.cpp
@@ -32,7 +32,7 @@
#include "scene/resources/mesh.h"
#include "thirdparty/vhacd/public/VHACD.h"
-static Vector<Vector<Face3> > convex_decompose(const Vector<Face3> &p_faces) {
+static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces) {
Vector<float> vertices;
vertices.resize(p_faces.size() * 9);
@@ -54,7 +54,7 @@ static Vector<Vector<Face3> > convex_decompose(const Vector<Face3> &p_faces) {
int hull_count = decomposer->GetNConvexHulls();
- Vector<Vector<Face3> > ret;
+ Vector<Vector<Face3>> ret;
for (int i = 0; i < hull_count; i++) {
Vector<Face3> triangles;