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author | reduz <reduzio@gmail.com> | 2021-07-11 19:30:33 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-13 09:25:14 -0300 |
commit | 5ad4f26659b435add8c4d36009be6a2222a0a624 (patch) | |
tree | dc19033d4ca18272ef5e8393ec95ff6667a903e1 /modules/upnp | |
parent | fc00a8390193220cea702d9ab684fb6c53d97a6b (diff) |
Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
`scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
Diffstat (limited to 'modules/upnp')
-rw-r--r-- | modules/upnp/register_types.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/upnp/register_types.cpp b/modules/upnp/register_types.cpp index a5ee39517f..1e5edd3602 100644 --- a/modules/upnp/register_types.cpp +++ b/modules/upnp/register_types.cpp @@ -36,8 +36,8 @@ #include "upnp_device.h" void register_upnp_types() { - ClassDB::register_class<UPNP>(); - ClassDB::register_class<UPNPDevice>(); + GDREGISTER_CLASS(UPNP); + GDREGISTER_CLASS(UPNPDevice); } void unregister_upnp_types() { |