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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-28 13:29:52 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-28 14:07:39 +0200 |
commit | 3a2ca68af3c8bafe9f60f09bd8fece894fe3a925 (patch) | |
tree | c33aa8ccee82b26d868fbc91abed94e2480864c2 /modules/upnp | |
parent | 243bdc4524ddcf8ac6bef03c378e14fe7bb263b8 (diff) |
SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
Diffstat (limited to 'modules/upnp')
-rw-r--r-- | modules/upnp/SCsub | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/modules/upnp/SCsub b/modules/upnp/SCsub index cde231867f..2b15f7aee2 100644 --- a/modules/upnp/SCsub +++ b/modules/upnp/SCsub @@ -25,8 +25,12 @@ if env['builtin_miniupnpc']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_upnp.add_source_files(env.modules_sources, thirdparty_sources) env_upnp.Append(CPPPATH=[thirdparty_dir]) env_upnp.Append(CPPFLAGS=["-DMINIUPNP_STATICLIB"]) + env_thirdparty = env_upnp.Clone() + env_thirdparty.disable_warnings() + env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + +# Godot source files env_upnp.add_source_files(env.modules_sources, "*.cpp") |