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author | Juan Linietsky <reduzio@gmail.com> | 2017-05-26 21:49:49 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-05-26 22:31:32 -0300 |
commit | f89641907f8b45941f5e67891936ee8050a3ef92 (patch) | |
tree | a292e88719ad488fe75a7c2f3fe1e49d277f0c70 /modules/tinyexr/SCsub | |
parent | 41918f328a96f8ef27587c016ca047f8d31f933e (diff) |
-Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
Diffstat (limited to 'modules/tinyexr/SCsub')
-rw-r--r-- | modules/tinyexr/SCsub | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub new file mode 100644 index 0000000000..38fd00cc65 --- /dev/null +++ b/modules/tinyexr/SCsub @@ -0,0 +1,20 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_tinyexr = env_modules.Clone() + +# Thirdparty source files +# Not unbundled for now as they are not commonly available as shared library +thirdparty_dir = "#thirdparty/tinyexr/" +thirdparty_sources = [ + "tinyexr.cc", +] +thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + +env_tinyexr.add_source_files(env.modules_sources, thirdparty_sources) +env_tinyexr.Append(CPPPATH=[thirdparty_dir]) + +# Godot's own source files +env_tinyexr.add_source_files(env.modules_sources, "*.cpp") |