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authorreduz <reduzio@gmail.com>2022-05-08 10:09:19 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2022-05-12 11:21:29 +0200
commit8b7c7f5a753b43cec10f72b274bb1d70c253652b (patch)
tree691c51ea7516990b94303afa334d70c66c512cc4 /modules/text_server_fb
parent9b7e16a6b8b80fe61881e8f4df28550e18050dd2 (diff)
Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
Diffstat (limited to 'modules/text_server_fb')
-rw-r--r--modules/text_server_fb/text_server_fb.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 257c569a25..96ebe025f5 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -1533,9 +1533,8 @@ Array TextServerFallback::font_get_glyph_list(const RID &p_font_rid, const Vecto
Array ret;
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- const int32_t *E = nullptr;
- while ((E = gl.next(E))) {
- ret.push_back(*E);
+ for (const KeyValue<int32_t, FontGlyph> &E : gl) {
+ ret.push_back(E.key);
}
return ret;
}
@@ -1994,9 +1993,8 @@ String TextServerFallback::font_get_supported_chars(const RID &p_font_rid) const
#endif
if (at_size) {
const HashMap<int32_t, FontGlyph> &gl = at_size->glyph_map;
- const int32_t *E = nullptr;
- while ((E = gl.next(E))) {
- chars = chars + String::chr(*E);
+ for (const KeyValue<int32_t, FontGlyph> &E : gl) {
+ chars = chars + String::chr(E.key);
}
}
return chars;