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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-28 12:43:34 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-28 12:43:34 +0300
commit51978dde5aaa350376c638c708bb25d6abf70874 (patch)
treecda0ea3bc7b3a127b77f9cc622952f4b946283ce /modules/text_server_fb
parent92bcd3c01d5188480793c03b2b50e97363ceb624 (diff)
[Text Server] Clear textures after "generate mipmaps" property change.
Diffstat (limited to 'modules/text_server_fb')
-rw-r--r--modules/text_server_fb/text_server_fb.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 9ef0f0ad82..eaa932620e 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -1129,6 +1129,7 @@ void TextServerFallback::font_set_generate_mipmaps(const RID &p_font_rid, bool p
for (KeyValue<Vector2i, FontForSizeFallback *> &E : fd->cache) {
for (int i = 0; i < E.value->textures.size(); i++) {
E.value->textures.write[i].dirty = true;
+ E.value->textures.write[i].texture = Ref<ImageTexture>();
}
}
fd->mipmaps = p_generate_mipmaps;