diff options
| author | Rémi Verschelde <rverschelde@gmail.com> | 2019-10-03 11:06:54 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-10-03 12:13:45 +0200 |
| commit | 0c7b3fff44f7945977c06575233e51ef6f4e7910 (patch) | |
| tree | 97f48367df2aa34ccdbf875f93aec1fc4265d960 /modules/svg/config.py | |
| parent | cd408c7f066be1277fe6684e5bdba42058f4e14d (diff) | |
Android: Fix manifest parsing and APK names in export code
A better fix would be to make Godot's export code properly parse the
tag over multiple lines (and maybe even use XMLParser instead of doing
it ad-hoc?).
As for the APK names, we could alternatively pick the first .apk found
in the `debug` and `release` folders without expecting a specific name.
Fixes #32414.
Diffstat (limited to 'modules/svg/config.py')
0 files changed, 0 insertions, 0 deletions