diff options
author | jfons <joan.fonssanchez@gmail.com> | 2021-09-30 01:53:19 +0200 |
---|---|---|
committer | jfons <joan.fonssanchez@gmail.com> | 2021-09-30 02:01:36 +0200 |
commit | 3f6ed10a5d6fcbccf9e3ad0c3504522691ac40a8 (patch) | |
tree | cd606adec811a9a4d2928b6c409508974c57a1b6 /modules/raycast | |
parent | 10801b90f99eb67b2999e3dc8f42cc82c7799f3e (diff) |
Occlusion culling fixes
Fixes some issues found by UBSAN and other misc things:
* Fixed memory leak on exit.
* Properly align ray packet buffer to 64 bytes.
* Added some compiler flags from Embree's build system.
* Fixed ray masks.
Diffstat (limited to 'modules/raycast')
-rw-r--r-- | modules/raycast/SCsub | 14 | ||||
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.cpp | 120 | ||||
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.h | 14 |
3 files changed, 89 insertions, 59 deletions
diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 1fdc8fe1b3..2efd75b625 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -86,6 +86,20 @@ if env["builtin_embree"]: # Embree needs those, it will automatically use SSE2NEON in ARM env_thirdparty.Append(CPPDEFINES=["__SSE2__", "__SSE__"]) + if not env.msvc: + env_thirdparty.Append( + CPPFLAGS=[ + "-fno-strict-overflow", + "-fno-delete-null-pointer-checks", + "-fwrapv", + "-fsigned-char", + "-fno-strict-aliasing", + "-fno-tree-vectorize", + "-fvisibility=hidden", + "-fvisibility-inlines-hidden", + ] + ) + env.modules_sources += thirdparty_obj diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp index a55b81c05d..7de3318fa9 100644 --- a/modules/raycast/raycast_occlusion_cull.cpp +++ b/modules/raycast/raycast_occlusion_cull.cpp @@ -41,9 +41,14 @@ RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr; void RaycastOcclusionCull::RaycastHZBuffer::clear() { HZBuffer::clear(); - camera_rays.clear(); + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + camera_rays_unaligned_buffer = nullptr; + camera_rays = nullptr; + } camera_ray_masks.clear(); - packs_size = Size2i(); + camera_rays_tile_count = 0; + tile_grid_size = Size2i(); } void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { @@ -58,10 +63,19 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { HZBuffer::resize(p_size); - packs_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE)); - int ray_packets_count = packs_size.x * packs_size.y; - camera_rays.resize(ray_packets_count); - camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE); + tile_grid_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE)); + camera_rays_tile_count = tile_grid_size.x * tile_grid_size.y; + + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + } + + const int alignment = 64; // Embree requires ray packets to be 64-aligned + camera_rays_unaligned_buffer = (uint8_t *)memalloc(camera_rays_tile_count * sizeof(CameraRayTile) + alignment); + camera_rays = (CameraRayTile *)(camera_rays_unaligned_buffer + alignment - (((uint64_t)camera_rays_unaligned_buffer) % alignment)); + + camera_ray_masks.resize(camera_rays_tile_count * TILE_RAYS); + memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t)); } void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) { @@ -96,65 +110,55 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D } void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) { - uint32_t packs_total = camera_rays.size(); + uint32_t total_tiles = camera_rays_tile_count; uint32_t total_threads = p_data->thread_count; - uint32_t from = p_thread * packs_total / total_threads; - uint32_t to = (p_thread + 1 == total_threads) ? packs_total : ((p_thread + 1) * packs_total / total_threads); + uint32_t from = p_thread * total_tiles / total_threads; + uint32_t to = (p_thread + 1 == total_threads) ? total_tiles : ((p_thread + 1) * total_tiles / total_threads); _generate_camera_rays(p_data, from, to); } void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const CameraRayThreadData *p_data, int p_from, int p_to) { const Size2i &buffer_size = sizes[0]; - RayPacket *ray_packets = camera_rays.ptr(); - uint32_t *ray_masks = camera_ray_masks.ptr(); - for (int i = p_from; i < p_to; i++) { - RayPacket &packet = ray_packets[i]; - int tile_x = (i % packs_size.x) * TILE_SIZE; - int tile_y = (i / packs_size.x) * TILE_SIZE; + CameraRayTile &tile = camera_rays[i]; + int tile_x = (i % tile_grid_size.x) * TILE_SIZE; + int tile_y = (i / tile_grid_size.x) * TILE_SIZE; for (int j = 0; j < TILE_RAYS; j++) { int x = tile_x + j % TILE_SIZE; int y = tile_y + j / TILE_SIZE; - if (x >= buffer_size.x || y >= buffer_size.y) { - ray_masks[i * TILE_RAYS + j] = 0U; - continue; - } - - ray_masks[i * TILE_RAYS + j] = ~0U; - float u = (float(x) + 0.5f) / buffer_size.x; float v = (float(y) + 0.5f) / buffer_size.y; Vector3 pixel_pos = p_data->pixel_corner + u * p_data->pixel_u_interp + v * p_data->pixel_v_interp; - packet.ray.tnear[j] = p_data->z_near; + tile.ray.tnear[j] = p_data->z_near; Vector3 dir; if (p_data->camera_orthogonal) { dir = -p_data->camera_dir; - packet.ray.org_x[j] = pixel_pos.x - dir.x * p_data->z_near; - packet.ray.org_y[j] = pixel_pos.y - dir.y * p_data->z_near; - packet.ray.org_z[j] = pixel_pos.z - dir.z * p_data->z_near; + tile.ray.org_x[j] = pixel_pos.x - dir.x * p_data->z_near; + tile.ray.org_y[j] = pixel_pos.y - dir.y * p_data->z_near; + tile.ray.org_z[j] = pixel_pos.z - dir.z * p_data->z_near; } else { dir = (pixel_pos - p_data->camera_pos).normalized(); - packet.ray.org_x[j] = p_data->camera_pos.x; - packet.ray.org_y[j] = p_data->camera_pos.y; - packet.ray.org_z[j] = p_data->camera_pos.z; - packet.ray.tnear[j] /= dir.dot(p_data->camera_dir); + tile.ray.org_x[j] = p_data->camera_pos.x; + tile.ray.org_y[j] = p_data->camera_pos.y; + tile.ray.org_z[j] = p_data->camera_pos.z; + tile.ray.tnear[j] /= dir.dot(p_data->camera_dir); } - packet.ray.dir_x[j] = dir.x; - packet.ray.dir_y[j] = dir.y; - packet.ray.dir_z[j] = dir.z; + tile.ray.dir_x[j] = dir.x; + tile.ray.dir_y[j] = dir.y; + tile.ray.dir_z[j] = dir.z; - packet.ray.tfar[j] = p_data->z_far; - packet.ray.time[j] = 0.0f; + tile.ray.tfar[j] = p_data->z_far; + tile.ray.time[j] = 0.0f; - packet.ray.flags[j] = 0; - packet.ray.mask[j] = -1; - packet.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID; + tile.ray.flags[j] = 0; + tile.ray.mask[j] = ~0U; + tile.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID; } } } @@ -163,8 +167,8 @@ void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_di ERR_FAIL_COND(is_empty()); Size2i buffer_size = sizes[0]; - for (int i = 0; i < packs_size.y; i++) { - for (int j = 0; j < packs_size.x; j++) { + for (int i = 0; i < tile_grid_size.y; i++) { + for (int j = 0; j < tile_grid_size.x; j++) { for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) { for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) { int x = j * TILE_SIZE + tile_j; @@ -173,13 +177,13 @@ void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_di continue; } int k = tile_i * TILE_SIZE + tile_j; - int packet_index = i * packs_size.x + j; - float d = camera_rays[packet_index].ray.tfar[k]; + int tile_index = i * tile_grid_size.x + j; + float d = camera_rays[tile_index].ray.tfar[k]; if (!p_orthogonal) { - const float &dir_x = camera_rays[packet_index].ray.dir_x[k]; - const float &dir_y = camera_rays[packet_index].ray.dir_y[k]; - const float &dir_z = camera_rays[packet_index].ray.dir_z[k]; + const float &dir_x = camera_rays[tile_index].ray.dir_x[k]; + const float &dir_y = camera_rays[tile_index].ray.dir_y[k]; + const float &dir_z = camera_rays[tile_index].ray.dir_z[k]; float cos_theta = p_camera_dir.x * dir_x + p_camera_dir.y * dir_y + p_camera_dir.z * dir_z; d *= cos_theta; } @@ -191,6 +195,12 @@ void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_di } } +RaycastOcclusionCull::RaycastHZBuffer::~RaycastHZBuffer() { + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + } +} + //////////////////////////////////////////////////////// bool RaycastOcclusionCull::is_occluder(RID p_rid) { @@ -474,7 +484,7 @@ void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThrea rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]); } -void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const { +void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const { ERR_FAIL_COND(singleton == nullptr); if (raycast_singleton->ebr_device == nullptr) { return; // Embree is initialized on demand when there is some scenario with occluders in it. @@ -485,10 +495,10 @@ void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, con } RaycastThreadData td; - td.rays = r_rays.ptr(); - td.masks = p_valid_masks.ptr(); + td.rays = r_rays; + td.masks = p_valid_masks; - p_thread_pool.do_work(r_rays.size(), this, &Scenario::_raycast, &td); + p_thread_pool.do_work(p_tile_count, this, &Scenario::_raycast, &td); } //////////////////////////////////////////////////////// @@ -536,7 +546,7 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_ buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool); - scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks, p_thread_pool); + scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count, p_thread_pool); buffer.sort_rays(-p_cam_transform.basis.get_axis(2), p_cam_orthogonal); buffer.update_mips(); } @@ -592,13 +602,15 @@ RaycastOcclusionCull::~RaycastOcclusionCull() { scenario.commit_thread->wait_to_finish(); memdelete(scenario.commit_thread); } + + for (int i = 0; i < 2; i++) { + if (scenario.ebr_scene[i]) { + rtcReleaseScene(scenario.ebr_scene[i]); + } + } } if (ebr_device != nullptr) { -#ifdef __SSE2__ - _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF); - _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF); -#endif rtcReleaseDevice(ebr_device); } diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h index cc87a6342c..ea96df5ff6 100644 --- a/modules/raycast/raycast_occlusion_cull.h +++ b/modules/raycast/raycast_occlusion_cull.h @@ -43,12 +43,12 @@ #include <embree3/rtcore.h> class RaycastOcclusionCull : public RendererSceneOcclusionCull { - typedef RTCRayHit16 RayPacket; + typedef RTCRayHit16 CameraRayTile; public: class RaycastHZBuffer : public HZBuffer { private: - Size2i packs_size; + Size2i tile_grid_size; struct CameraRayThreadData { int thread_count; @@ -67,7 +67,9 @@ public: void _generate_camera_rays(const CameraRayThreadData *p_data, int p_from, int p_to); public: - LocalVector<RayPacket> camera_rays; + unsigned int camera_rays_tile_count = 0; + uint8_t *camera_rays_unaligned_buffer = nullptr; + CameraRayTile *camera_rays = nullptr; LocalVector<uint32_t> camera_ray_masks; RID scenario_rid; @@ -75,6 +77,8 @@ public: virtual void resize(const Size2i &p_size) override; void sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal); void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool); + + ~RaycastHZBuffer(); }; private: @@ -111,7 +115,7 @@ private: struct Scenario { struct RaycastThreadData { - RayPacket *rays; + CameraRayTile *rays; const uint32_t *masks; }; @@ -144,7 +148,7 @@ private: bool update(ThreadWorkPool &p_thread_pool); void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const; - void raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const; + void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const; }; static RaycastOcclusionCull *raycast_singleton; |