diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /modules/pvr/texture_loader_pvr.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'modules/pvr/texture_loader_pvr.h')
-rw-r--r-- | modules/pvr/texture_loader_pvr.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/modules/pvr/texture_loader_pvr.h b/modules/pvr/texture_loader_pvr.h index bad48b4569..768070ee61 100644 --- a/modules/pvr/texture_loader_pvr.h +++ b/modules/pvr/texture_loader_pvr.h @@ -29,22 +29,18 @@ #ifndef TEXTURE_LOADER_PVR_H #define TEXTURE_LOADER_PVR_H - -#include "scene/resources/texture.h" #include "io/resource_loader.h" +#include "scene/resources/texture.h" - -class ResourceFormatPVR : public ResourceFormatLoader{ +class ResourceFormatPVR : public ResourceFormatLoader { public: - - virtual RES load(const String &p_path,const String& p_original_path,Error *r_error=NULL); + virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String& p_type) const; + virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; ResourceFormatPVR(); virtual ~ResourceFormatPVR() {} }; - #endif // TEXTURE_LOADER_PVR_H |