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authorreduz <reduzio@gmail.com>2021-02-11 14:18:45 -0300
committerreduz <reduzio@gmail.com>2021-02-11 15:44:28 -0300
commitf8d03b98e7eeeb726af4f653f1fde8b063cbad14 (patch)
tree69b180a08d668e49aceca16ff9067c70da00f0ea /modules/pvr/texture_loader_pvr.cpp
parente5bb89cdd5e92fa6fdeff78aad08bf0cbfbcc692 (diff)
Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk -Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type) -Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
Diffstat (limited to 'modules/pvr/texture_loader_pvr.cpp')
-rw-r--r--modules/pvr/texture_loader_pvr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 056a923a2d..83f032ca2b 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -46,7 +46,7 @@ enum PVRFLags {
PVR_VFLIP = 0x00010000
};
-RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}