diff options
author | Bastiaan Olij <mux213@gmail.com> | 2021-12-14 12:44:12 +1100 |
---|---|---|
committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2022-02-23 12:02:24 +0100 |
commit | a78a9fee7194297fca8867b4983deb4da0ba18c2 (patch) | |
tree | 342d988883aa6779b8c2014c3723dfcbf97116fa /modules/openxr/action_map | |
parent | 65bae5a3411a6fd2dbfc9f8e364040024fa81b04 (diff) |
Implementing OpenXR driver
Diffstat (limited to 'modules/openxr/action_map')
-rw-r--r-- | modules/openxr/action_map/openxr_action.cpp | 91 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action.h | 74 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action_map.cpp | 261 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action_map.h | 68 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action_set.cpp | 111 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action_set.h | 70 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_interaction_profile.cpp | 136 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_interaction_profile.h | 89 |
8 files changed, 900 insertions, 0 deletions
diff --git a/modules/openxr/action_map/openxr_action.cpp b/modules/openxr/action_map/openxr_action.cpp new file mode 100644 index 0000000000..59ee3f4292 --- /dev/null +++ b/modules/openxr/action_map/openxr_action.cpp @@ -0,0 +1,91 @@ +/*************************************************************************/ +/* openxr_action.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "openxr_action.h" + +void OpenXRAction::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_localized_name", "localized_name"), &OpenXRAction::set_localized_name); + ClassDB::bind_method(D_METHOD("get_localized_name"), &OpenXRAction::get_localized_name); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "localized_name"), "set_localized_name", "get_localized_name"); + + ClassDB::bind_method(D_METHOD("set_action_type", "action_type"), &OpenXRAction::set_action_type); + ClassDB::bind_method(D_METHOD("get_action_type"), &OpenXRAction::get_action_type); + ADD_PROPERTY(PropertyInfo(Variant::INT, "action_type", PROPERTY_HINT_ENUM, "bool,float,vector2,pose"), "set_action_type", "get_action_type"); + + ClassDB::bind_method(D_METHOD("set_toplevel_paths", "toplevel_paths"), &OpenXRAction::set_toplevel_paths); + ClassDB::bind_method(D_METHOD("get_toplevel_paths"), &OpenXRAction::get_toplevel_paths); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "toplevel_paths", PROPERTY_HINT_ARRAY_TYPE, "STRING"), "set_toplevel_paths", "get_toplevel_paths"); + + BIND_ENUM_CONSTANT(OPENXR_ACTION_BOOL); + BIND_ENUM_CONSTANT(OPENXR_ACTION_FLOAT); + BIND_ENUM_CONSTANT(OPENXR_ACTION_VECTOR2); + BIND_ENUM_CONSTANT(OPENXR_ACTION_POSE); +} + +Ref<OpenXRAction> OpenXRAction::new_action(const char *p_name, const char *p_localized_name, const ActionType p_action_type, const char *p_toplevel_paths) { + // This is a helper function to help build our default action sets + + Ref<OpenXRAction> action; + action.instantiate(); + action->set_name(String(p_name)); + action->set_localized_name(String(p_localized_name)); + action->set_action_type(p_action_type); + action->parse_toplevel_paths(String(p_toplevel_paths)); + + return action; +} + +void OpenXRAction::set_localized_name(const String p_localized_name) { + localized_name = p_localized_name; +} + +String OpenXRAction::get_localized_name() const { + return localized_name; +} + +void OpenXRAction::set_action_type(const OpenXRAction::ActionType p_action_type) { + action_type = p_action_type; +} + +OpenXRAction::ActionType OpenXRAction::get_action_type() const { + return action_type; +} + +void OpenXRAction::set_toplevel_paths(const PackedStringArray p_toplevel_paths) { + toplevel_paths = p_toplevel_paths; +} + +PackedStringArray OpenXRAction::get_toplevel_paths() const { + return toplevel_paths; +} + +void OpenXRAction::parse_toplevel_paths(const String p_toplevel_paths) { + toplevel_paths = p_toplevel_paths.split(",", false); +} diff --git a/modules/openxr/action_map/openxr_action.h b/modules/openxr/action_map/openxr_action.h new file mode 100644 index 0000000000..e2cfe79e64 --- /dev/null +++ b/modules/openxr/action_map/openxr_action.h @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* openxr_action.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OPENXR_ACTION_H +#define OPENXR_ACTION_H + +#include "core/io/resource.h" + +class OpenXRAction : public Resource { + GDCLASS(OpenXRAction, Resource); + +public: + enum ActionType { + OPENXR_ACTION_BOOL, + OPENXR_ACTION_FLOAT, + OPENXR_ACTION_VECTOR2, + OPENXR_ACTION_POSE, + OPENXR_ACTION_HAPTIC, + }; + +private: + String localized_name; + ActionType action_type = OPENXR_ACTION_FLOAT; + + PackedStringArray toplevel_paths; + +protected: + static void _bind_methods(); + +public: + static Ref<OpenXRAction> new_action(const char *p_name, const char *p_localized_name, const ActionType p_action_type, const char *p_toplevel_paths); + + void set_localized_name(const String p_localized_name); + String get_localized_name() const; + + void set_action_type(const ActionType p_action_type); + ActionType get_action_type() const; + + void set_toplevel_paths(const PackedStringArray p_toplevel_paths); + PackedStringArray get_toplevel_paths() const; + + void parse_toplevel_paths(const String p_toplevel_paths); +}; + +VARIANT_ENUM_CAST(OpenXRAction::ActionType); + +#endif // !OPENXR_ACTION_H diff --git a/modules/openxr/action_map/openxr_action_map.cpp b/modules/openxr/action_map/openxr_action_map.cpp new file mode 100644 index 0000000000..5391f9569a --- /dev/null +++ b/modules/openxr/action_map/openxr_action_map.cpp @@ -0,0 +1,261 @@ +/*************************************************************************/ +/* openxr_action_map.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "openxr_action_map.h" + +void OpenXRActionMap::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_action_sets", "action_sets"), &OpenXRActionMap::set_action_sets); + ClassDB::bind_method(D_METHOD("get_action_sets"), &OpenXRActionMap::get_action_sets); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "action_sets", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRActionSet", PROPERTY_USAGE_NO_EDITOR), "set_action_sets", "get_action_sets"); + + ClassDB::bind_method(D_METHOD("add_action_set", "action_set"), &OpenXRActionMap::add_action_set); + ClassDB::bind_method(D_METHOD("remove_action_set", "action_set"), &OpenXRActionMap::remove_action_set); + + ClassDB::bind_method(D_METHOD("set_interaction_profiles", "interaction_profiles"), &OpenXRActionMap::set_interaction_profiles); + ClassDB::bind_method(D_METHOD("get_interaction_profiles"), &OpenXRActionMap::get_interaction_profiles); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "interaction_profiles", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRInteractionProfile", PROPERTY_USAGE_NO_EDITOR), "set_interaction_profiles", "get_interaction_profiles"); + + ClassDB::bind_method(D_METHOD("add_interaction_profile", "interaction_profile"), &OpenXRActionMap::add_interaction_profile); + ClassDB::bind_method(D_METHOD("remove_interaction_profile", "interaction_profile"), &OpenXRActionMap::remove_interaction_profile); + + ClassDB::bind_method(D_METHOD("create_default_action_sets"), &OpenXRActionMap::create_default_action_sets); +} + +void OpenXRActionMap::set_action_sets(Array p_action_sets) { + action_sets = p_action_sets; +} + +Array OpenXRActionMap::get_action_sets() const { + return action_sets; +} + +void OpenXRActionMap::add_action_set(Ref<OpenXRActionSet> p_action_set) { + ERR_FAIL_COND(p_action_set.is_null()); + + if (action_sets.find(p_action_set) == -1) { + action_sets.push_back(p_action_set); + } +} + +void OpenXRActionMap::remove_action_set(Ref<OpenXRActionSet> p_action_set) { + int idx = action_sets.find(p_action_set); + if (idx != -1) { + action_sets.remove_at(idx); + } +} + +void OpenXRActionMap::set_interaction_profiles(Array p_interaction_profiles) { + interaction_profiles = p_interaction_profiles; +} + +Array OpenXRActionMap::get_interaction_profiles() const { + return interaction_profiles; +} + +void OpenXRActionMap::add_interaction_profile(Ref<OpenXRInteractionProfile> p_interaction_profile) { + ERR_FAIL_COND(p_interaction_profile.is_null()); + + if (interaction_profiles.find(p_interaction_profile) == -1) { + interaction_profiles.push_back(p_interaction_profile); + } +} + +void OpenXRActionMap::remove_interaction_profile(Ref<OpenXRInteractionProfile> p_interaction_profile) { + int idx = interaction_profiles.find(p_interaction_profile); + if (idx != -1) { + interaction_profiles.remove_at(idx); + } +} + +void OpenXRActionMap::create_default_action_sets() { + // Note, if you make changes here make sure to delete your default_action_map.tres file of it will load an old version. + + // Create our Godot action set + Ref<OpenXRActionSet> action_set = OpenXRActionSet::new_action_set("godot", "Godot action set"); + add_action_set(action_set); + + // Create our actions + Ref<OpenXRAction> trigger = action_set->add_new_action("trigger", "Trigger", OpenXRAction::OPENXR_ACTION_FLOAT, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> trigger_click = action_set->add_new_action("trigger_click", "Trigger click", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> trigger_touch = action_set->add_new_action("trigger_touch", "Trigger touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> grip = action_set->add_new_action("grip", "Grip", OpenXRAction::OPENXR_ACTION_FLOAT, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> grip_click = action_set->add_new_action("grip_click", "Grip click", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> grip_touch = action_set->add_new_action("grip_touch", "Grip touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> primary = action_set->add_new_action("primary", "Primary joystick/thumbstick/trackpad", OpenXRAction::OPENXR_ACTION_VECTOR2, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> primary_click = action_set->add_new_action("primary_click", "Primary joystick/thumbstick/trackpad click", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> primary_touch = action_set->add_new_action("primary_touch", "Primary joystick/thumbstick/trackpad touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> secondary = action_set->add_new_action("secondary", "Secondary joystick/thumbstick/trackpad", OpenXRAction::OPENXR_ACTION_VECTOR2, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> secondary_click = action_set->add_new_action("secondary_click", "Secondary joystick/thumbstick/trackpad click", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> secondary_touch = action_set->add_new_action("secondary_touch", "Secondary joystick/thumbstick/trackpad touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> menu_button = action_set->add_new_action("menu_button", "Menu button", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> select_button = action_set->add_new_action("select_button", "Select button", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> ax_button = action_set->add_new_action("ax_button", "A/X button", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> ax_touch = action_set->add_new_action("ax_touch", "A/X touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> by_button = action_set->add_new_action("by_button", "B/Y button", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> by_touch = action_set->add_new_action("by_touch", "B/Y touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> default_pose = action_set->add_new_action("default_pose", "Default pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> aim_pose = action_set->add_new_action("aim_pose", "Aim pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> grip_pose = action_set->add_new_action("grip_pose", "Grip pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right"); + Ref<OpenXRAction> haptic = action_set->add_new_action("haptic", "Haptic", OpenXRAction::OPENXR_ACTION_HAPTIC, "/user/hand/left,/user/hand/right"); + + // Create our interaction profiles + Ref<OpenXRInteractionProfile> profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/khr/simple_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click"); + profile->add_new_binding(select_button, "/user/hand/left/input/select/click,/user/hand/right/input/select/click"); + // generic has no support for triggers, grip, A/B buttons, nor joystick/trackpad inputs + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); + + // Create our Vive controller profile + profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click"); + profile->add_new_binding(select_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click"); + // wmr controller has no a/b/x/y buttons + profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click"); + profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float + profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); + // primary on our vive controller is our trackpad + profile->add_new_binding(primary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad"); + profile->add_new_binding(primary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click"); + profile->add_new_binding(primary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch"); + // vive controllers have no secondary input + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); + + // Create our WMR controller profile + profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/microsoft/motion_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + // wmr controllers have no select button we can use + profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click"); + // wmr controller has no a/b/x/y buttons + profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // OpenXR will conver float to bool + profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float + profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); + // primary on our wmr controller is our thumbstick, no touch + profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick"); + profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click"); + // secondary on our wmr controller is our trackpad + profile->add_new_binding(secondary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad"); + profile->add_new_binding(secondary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click"); + profile->add_new_binding(secondary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch"); + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); + + // Create our HP MR controller profile + profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/hp/mixed_reality_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + // hpmr controllers have no select button we can use + profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click"); + // hpmr controllers only register click, not touch, on our a/b/x/y buttons + profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand + profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand + profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); + profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); + // primary on our hpmr controller is our thumbstick + profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick"); + profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click"); + // No secondary on our hpmr controller + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); + + // Create our Meta touch controller profile + profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/oculus/touch_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + // touch controllers have no select button we can use + profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/system/click"); // right hand system click may not be available + profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand + profile->add_new_binding(ax_touch, "/user/hand/left/input/x/touch,/user/hand/right/input/a/touch"); + profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand + profile->add_new_binding(by_touch, "/user/hand/left/input/y/touch,/user/hand/right/input/b/touch"); + profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // should be converted to boolean + profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch"); + profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // should be converted to boolean + profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); + // primary on our touch controller is our thumbstick + profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick"); + profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click"); + profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch"); + // touch controller has no secondary input + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); + + // Create our Valve index controller profile + profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/valve/index_controller"); + profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); + profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + // index controllers have no select button we can use + profile->add_new_binding(menu_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click"); + profile->add_new_binding(ax_button, "/user/hand/left/input/a/click,/user/hand/right/input/a/click"); // a on both controllers + profile->add_new_binding(ax_touch, "/user/hand/left/input/a/touch,/user/hand/right/input/a/touch"); + profile->add_new_binding(by_button, "/user/hand/left/input/b/click,/user/hand/right/input/b/click"); // b on both controllers + profile->add_new_binding(by_touch, "/user/hand/left/input/b/touch,/user/hand/right/input/b/touch"); + profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); + profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click"); + profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch"); + profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); + profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // this should do a float to bool conversion + // primary on our index controller is our thumbstick + profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick"); + profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click"); + profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch"); + // secondary on our index controller is our trackpad + profile->add_new_binding(secondary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad"); + profile->add_new_binding(secondary_click, "/user/hand/left/input/trackpad/force,/user/hand/right/input/trackpad/force"); // not sure if this will work but doesn't seem to support click... + profile->add_new_binding(secondary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch"); + profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic"); + add_interaction_profile(profile); +} + +void OpenXRActionMap::create_editor_action_sets() { + // TODO implement +} + +OpenXRActionMap::~OpenXRActionMap() { + action_sets.clear(); + interaction_profiles.clear(); +} diff --git a/modules/openxr/action_map/openxr_action_map.h b/modules/openxr/action_map/openxr_action_map.h new file mode 100644 index 0000000000..866e170468 --- /dev/null +++ b/modules/openxr/action_map/openxr_action_map.h @@ -0,0 +1,68 @@ +/*************************************************************************/ +/* openxr_action_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OPENXR_ACTION_SETS_H +#define OPENXR_ACTION_SETS_H + +#include "core/io/resource.h" + +#include "openxr_action_set.h" +#include "openxr_interaction_profile.h" + +class OpenXRActionMap : public Resource { + GDCLASS(OpenXRActionMap, Resource); + +private: + Array action_sets; + Array interaction_profiles; + +protected: + static void _bind_methods(); + +public: + void set_action_sets(Array p_action_sets); + Array get_action_sets() const; + + void add_action_set(Ref<OpenXRActionSet> p_action_set); + void remove_action_set(Ref<OpenXRActionSet> p_action_set); + + void set_interaction_profiles(Array p_interaction_profiles); + Array get_interaction_profiles() const; + + void add_interaction_profile(Ref<OpenXRInteractionProfile> p_interaction_profile); + void remove_interaction_profile(Ref<OpenXRInteractionProfile> p_interaction_profile); + + void create_default_action_sets(); + void create_editor_action_sets(); + + ~OpenXRActionMap(); +}; + +#endif // !OPENXR_ACTION_SETS_H diff --git a/modules/openxr/action_map/openxr_action_set.cpp b/modules/openxr/action_map/openxr_action_set.cpp new file mode 100644 index 0000000000..465a709b60 --- /dev/null +++ b/modules/openxr/action_map/openxr_action_set.cpp @@ -0,0 +1,111 @@ +/*************************************************************************/ +/* openxr_action_set.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "openxr_action_set.h" + +void OpenXRActionSet::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_localized_name", "localized_name"), &OpenXRActionSet::set_localized_name); + ClassDB::bind_method(D_METHOD("get_localized_name"), &OpenXRActionSet::get_localized_name); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "localized_name"), "set_localized_name", "get_localized_name"); + + ClassDB::bind_method(D_METHOD("set_priority", "priority"), &OpenXRActionSet::set_priority); + ClassDB::bind_method(D_METHOD("get_priority"), &OpenXRActionSet::get_priority); + ADD_PROPERTY(PropertyInfo(Variant::INT, "priority"), "set_priority", "get_priority"); + + ClassDB::bind_method(D_METHOD("set_actions", "actions"), &OpenXRActionSet::set_actions); + ClassDB::bind_method(D_METHOD("get_actions"), &OpenXRActionSet::get_actions); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "actions", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRAction", PROPERTY_USAGE_NO_EDITOR), "set_actions", "get_actions"); + + ClassDB::bind_method(D_METHOD("add_action", "action"), &OpenXRActionSet::add_action); + ClassDB::bind_method(D_METHOD("remove_action", "action"), &OpenXRActionSet::remove_action); +} + +Ref<OpenXRActionSet> OpenXRActionSet::new_action_set(const char *p_name, const char *p_localized_name, const int p_priority) { + // This is a helper function to help build our default action sets + + Ref<OpenXRActionSet> action_set; + action_set.instantiate(); + action_set->set_name(String(p_name)); + action_set->set_localized_name(p_localized_name); + action_set->set_priority(p_priority); + + return action_set; +} + +void OpenXRActionSet::set_localized_name(const String p_localized_name) { + localized_name = p_localized_name; +} + +String OpenXRActionSet::get_localized_name() const { + return localized_name; +} + +void OpenXRActionSet::set_priority(const int p_priority) { + priority = p_priority; +} + +int OpenXRActionSet::get_priority() const { + return priority; +} + +void OpenXRActionSet::set_actions(Array p_actions) { + actions = p_actions; +} + +Array OpenXRActionSet::get_actions() const { + return actions; +} + +void OpenXRActionSet::add_action(Ref<OpenXRAction> p_action) { + ERR_FAIL_COND(p_action.is_null()); + + if (actions.find(p_action) == -1) { + actions.push_back(p_action); + } +} + +void OpenXRActionSet::remove_action(Ref<OpenXRAction> p_action) { + int idx = actions.find(p_action); + if (idx != -1) { + actions.remove_at(idx); + } +} + +Ref<OpenXRAction> OpenXRActionSet::add_new_action(const char *p_name, const char *p_localized_name, const OpenXRAction::ActionType p_action_type, const char *p_toplevel_paths) { + // This is a helper function to help build our default action sets + + Ref<OpenXRAction> new_action = OpenXRAction::new_action(p_name, p_localized_name, p_action_type, p_toplevel_paths); + add_action(new_action); + return new_action; +} + +OpenXRActionSet::~OpenXRActionSet() { + actions.clear(); +} diff --git a/modules/openxr/action_map/openxr_action_set.h b/modules/openxr/action_map/openxr_action_set.h new file mode 100644 index 0000000000..012a088b1c --- /dev/null +++ b/modules/openxr/action_map/openxr_action_set.h @@ -0,0 +1,70 @@ +/*************************************************************************/ +/* openxr_action_set.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OPENXR_ACTION_SET_H +#define OPENXR_ACTION_SET_H + +#include "core/io/resource.h" + +#include "openxr_action.h" + +class OpenXRActionSet : public Resource { + GDCLASS(OpenXRActionSet, Resource); + +private: + String localized_name; + int priority = 0; + + Array actions; + +protected: + static void _bind_methods(); + +public: + static Ref<OpenXRActionSet> new_action_set(const char *p_name, const char *p_localized_name, const int p_priority = 0); + + void set_localized_name(const String p_localized_name); + String get_localized_name() const; + + void set_priority(const int p_priority); + int get_priority() const; + + void set_actions(Array p_actions); + Array get_actions() const; + + void add_action(Ref<OpenXRAction> p_action); + void remove_action(Ref<OpenXRAction> p_action); + + Ref<OpenXRAction> add_new_action(const char *p_name, const char *p_localized_name, const OpenXRAction::ActionType p_action_type, const char *p_toplevel_paths); + + ~OpenXRActionSet(); +}; + +#endif // !OPENXR_ACTION_SET_H diff --git a/modules/openxr/action_map/openxr_interaction_profile.cpp b/modules/openxr/action_map/openxr_interaction_profile.cpp new file mode 100644 index 0000000000..bc33814f17 --- /dev/null +++ b/modules/openxr/action_map/openxr_interaction_profile.cpp @@ -0,0 +1,136 @@ +/*************************************************************************/ +/* openxr_interaction_profile.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "openxr_interaction_profile.h" + +void OpenXRIPBinding::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_action", "action"), &OpenXRIPBinding::set_action); + ClassDB::bind_method(D_METHOD("get_action"), &OpenXRIPBinding::get_action); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "action", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRAction"), "set_action", "get_action"); + + ClassDB::bind_method(D_METHOD("set_paths", "paths"), &OpenXRIPBinding::set_paths); + ClassDB::bind_method(D_METHOD("get_paths"), &OpenXRIPBinding::get_paths); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "paths", PROPERTY_HINT_ARRAY_TYPE, "STRING"), "set_paths", "get_paths"); +} + +Ref<OpenXRIPBinding> OpenXRIPBinding::new_binding(const Ref<OpenXRAction> p_action, const char *p_paths) { + // This is a helper function to help build our default action sets + + Ref<OpenXRIPBinding> binding; + binding.instantiate(); + binding->set_action(p_action); + binding->parse_paths(String(p_paths)); + + return binding; +} + +void OpenXRIPBinding::set_action(const Ref<OpenXRAction> p_action) { + action = p_action; +} + +Ref<OpenXRAction> OpenXRIPBinding::get_action() const { + return action; +} + +void OpenXRIPBinding::set_paths(const PackedStringArray p_paths) { + paths = p_paths; +} + +PackedStringArray OpenXRIPBinding::get_paths() const { + return paths; +} + +void OpenXRIPBinding::parse_paths(const String p_paths) { + paths = p_paths.split(",", false); +} + +OpenXRIPBinding::~OpenXRIPBinding() { + action.unref(); +} + +void OpenXRInteractionProfile::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_interaction_profile_path", "interaction_profile_path"), &OpenXRInteractionProfile::set_interaction_profile_path); + ClassDB::bind_method(D_METHOD("get_interaction_profile_path"), &OpenXRInteractionProfile::get_interaction_profile_path); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "interaction_profile_path"), "set_interaction_profile_path", "get_interaction_profile_path"); + + ClassDB::bind_method(D_METHOD("set_bindings", "bindings"), &OpenXRInteractionProfile::set_bindings); + ClassDB::bind_method(D_METHOD("get_bindings"), &OpenXRInteractionProfile::get_bindings); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "bindings", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRIPBinding", PROPERTY_USAGE_NO_EDITOR), "set_bindings", "get_bindings"); +} + +Ref<OpenXRInteractionProfile> OpenXRInteractionProfile::new_profile(const char *p_input_profile_path) { + Ref<OpenXRInteractionProfile> profile; + profile.instantiate(); + profile->set_interaction_profile_path(String(p_input_profile_path)); + + return profile; +} + +void OpenXRInteractionProfile::set_interaction_profile_path(const String p_input_profile_path) { + interaction_profile_path = p_input_profile_path; +} + +String OpenXRInteractionProfile::get_interaction_profile_path() const { + return interaction_profile_path; +} + +void OpenXRInteractionProfile::set_bindings(Array p_bindings) { + bindings = p_bindings; +} + +Array OpenXRInteractionProfile::get_bindings() const { + return bindings; +} + +void OpenXRInteractionProfile::add_binding(Ref<OpenXRIPBinding> p_binding) { + ERR_FAIL_COND(p_binding.is_null()); + + if (bindings.find(p_binding) == -1) { + bindings.push_back(p_binding); + } +} + +void OpenXRInteractionProfile::remove_binding(Ref<OpenXRIPBinding> p_binding) { + int idx = bindings.find(p_binding); + if (idx != -1) { + bindings.remove_at(idx); + } +} + +void OpenXRInteractionProfile::add_new_binding(const Ref<OpenXRAction> p_action, const char *p_paths) { + // This is a helper function to help build our default action sets + + Ref<OpenXRIPBinding> binding = OpenXRIPBinding::new_binding(p_action, p_paths); + add_binding(binding); +} + +OpenXRInteractionProfile::~OpenXRInteractionProfile() { + bindings.clear(); +} diff --git a/modules/openxr/action_map/openxr_interaction_profile.h b/modules/openxr/action_map/openxr_interaction_profile.h new file mode 100644 index 0000000000..abbc429e7d --- /dev/null +++ b/modules/openxr/action_map/openxr_interaction_profile.h @@ -0,0 +1,89 @@ +/*************************************************************************/ +/* openxr_interaction_profile.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OPENXR_INTERACTION_PROFILE_H +#define OPENXR_INTERACTION_PROFILE_H + +#include "core/io/resource.h" + +#include "openxr_action.h" + +class OpenXRIPBinding : public Resource { + GDCLASS(OpenXRIPBinding, Resource); + +private: + Ref<OpenXRAction> action; + PackedStringArray paths; + +protected: + static void _bind_methods(); + +public: + static Ref<OpenXRIPBinding> new_binding(const Ref<OpenXRAction> p_action, const char *p_paths); + + void set_action(const Ref<OpenXRAction> p_action); + Ref<OpenXRAction> get_action() const; + + void set_paths(const PackedStringArray p_paths); + PackedStringArray get_paths() const; + + void parse_paths(const String p_paths); + + ~OpenXRIPBinding(); +}; + +class OpenXRInteractionProfile : public Resource { + GDCLASS(OpenXRInteractionProfile, Resource); + +private: + String interaction_profile_path; + Array bindings; + +protected: + static void _bind_methods(); + +public: + static Ref<OpenXRInteractionProfile> new_profile(const char *p_input_profile_path); + + void set_interaction_profile_path(const String p_input_profile_path); + String get_interaction_profile_path() const; + + void set_bindings(Array p_bindings); + Array get_bindings() const; + + void add_binding(Ref<OpenXRIPBinding> p_binding); + void remove_binding(Ref<OpenXRIPBinding> p_binding); + + void add_new_binding(const Ref<OpenXRAction> p_action, const char *p_paths); + + ~OpenXRInteractionProfile(); +}; + +#endif // !OPENXR_INTERACTION_PROFILE_H |