diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-29 12:38:01 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-30 13:58:07 +0200 |
commit | c6cea6e9b372f403a5906813bf5db8583d747d06 (patch) | |
tree | e34ffb412701b436f44feedd3f317d0e1e84afa9 /modules/opensimplex | |
parent | 82604195b4c2c80777f7ecaa547194c6a208e8cf (diff) |
doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
Diffstat (limited to 'modules/opensimplex')
-rw-r--r-- | modules/opensimplex/doc_classes/NoiseTexture.xml | 12 | ||||
-rw-r--r-- | modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 10 |
2 files changed, 11 insertions, 11 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index c789724fc4..4826b6cd2a 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -12,21 +12,21 @@ <methods> </methods> <members> - <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap"> + <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap" default="false"> If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. </member> - <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength"> + <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0"> </member> - <member name="height" type="int" setter="set_height" getter="get_height"> + <member name="height" type="int" setter="set_height" getter="get_height" default="512"> Height of the generated texture. </member> - <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise"> + <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise" default="null"> The [OpenSimplexNoise] instance used to generate the noise. </member> - <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless"> + <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. </member> - <member name="width" type="int" setter="set_width" getter="get_width"> + <member name="width" type="int" setter="set_width" getter="get_width" default="512"> Width of the generated texture. </member> </members> diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index 86acd4eaea..f3fbbab3da 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -113,19 +113,19 @@ </method> </methods> <members> - <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity"> + <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity" default="2.0"> Difference in period between [member octaves]. </member> - <member name="octaves" type="int" setter="set_octaves" getter="get_octaves"> + <member name="octaves" type="int" setter="set_octaves" getter="get_octaves" default="3"> Number of OpenSimplex noise layers that are sampled to get the fractal noise. </member> - <member name="period" type="float" setter="set_period" getter="get_period"> + <member name="period" type="float" setter="set_period" getter="get_period" default="64.0"> Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance). </member> - <member name="persistence" type="float" setter="set_persistence" getter="get_persistence"> + <member name="persistence" type="float" setter="set_persistence" getter="get_persistence" default="0.5"> Contribution factor of the different octaves. A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. </member> - <member name="seed" type="int" setter="set_seed" getter="get_seed"> + <member name="seed" type="int" setter="set_seed" getter="get_seed" default="0"> Seed used to generate random values, different seeds will generate different noise maps. </member> </members> |