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authorTomasz Chabora <kobewi4e@gmail.com>2019-04-17 13:42:56 +0200
committerTomasz Chabora <kobewi4e@gmail.com>2019-04-17 17:13:00 +0200
commitb0846f60c96c809105d039ef314e10a8b23a699f (patch)
tree9c2b761ffb9412b534211932aa0a630d91e1d51c /modules/opensimplex
parentcea49f00c380c404a45d9b002843969f164d382e (diff)
Consistently wrap booleans in [code]
Diffstat (limited to 'modules/opensimplex')
-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index 25f104b221..84af8abdc4 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -15,7 +15,7 @@
</methods>
<members>
<member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap">
- If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map.
+ If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map.
</member>
<member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength">
</member>