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authorRémi Verschelde <rverschelde@gmail.com>2018-09-28 13:29:52 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-28 14:07:39 +0200
commit3a2ca68af3c8bafe9f60f09bd8fece894fe3a925 (patch)
treec33aa8ccee82b26d868fbc91abed94e2480864c2 /modules/opensimplex
parent243bdc4524ddcf8ac6bef03c378e14fe7bb263b8 (diff)
SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects.
Diffstat (limited to 'modules/opensimplex')
-rw-r--r--modules/opensimplex/SCsub20
1 files changed, 19 insertions, 1 deletions
diff --git a/modules/opensimplex/SCsub b/modules/opensimplex/SCsub
index e6b2f41162..4235f6a0b9 100644
--- a/modules/opensimplex/SCsub
+++ b/modules/opensimplex/SCsub
@@ -1,4 +1,22 @@
#!/usr/bin/env python
Import('env')
-env.add_source_files(env.modules_sources, ["register_types.cpp", "open_simplex_noise.cpp", "noise_texture.cpp", "#thirdparty/misc/open-simplex-noise.c"])
+Import('env_modules')
+
+env_opensimplex = env_modules.Clone()
+
+# Thirdparty source files
+thirdparty_dir = "#thirdparty/misc/"
+thirdparty_sources = [
+ "open-simplex-noise.c",
+]
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+env_opensimplex.Append(CPPPATH=[thirdparty_dir])
+
+env_thirdparty = env_opensimplex.Clone()
+env_thirdparty.disable_warnings()
+env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+
+# Godot's own source files
+env_opensimplex.add_source_files(env.modules_sources, "*.cpp")