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authorreduz <reduzio@gmail.com>2021-02-10 17:18:45 -0300
committerreduz <reduzio@gmail.com>2021-02-10 19:31:24 -0300
commit1aa2823fa32c7a4b41d806418ec99949fc44ffb3 (patch)
tree7edbd352cf34d87b4d8e604c1730251c38131e19 /modules/opensimplex
parente8f73124a7d97abc94cea3cf7fe5b5614f61a448 (diff)
Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap. -For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed() -Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
Diffstat (limited to 'modules/opensimplex')
-rw-r--r--modules/opensimplex/noise_texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp
index 98381ca144..f5d401b058 100644
--- a/modules/opensimplex/noise_texture.cpp
+++ b/modules/opensimplex/noise_texture.cpp
@@ -216,7 +216,7 @@ void NoiseTexture::set_as_normal_map(bool p_as_normal_map) {
}
as_normal_map = p_as_normal_map;
_queue_update();
- _change_notify();
+ notify_property_list_changed();
}
bool NoiseTexture::is_normal_map() {